Indigo News
16 Dec 2011

Recent progress in the CUDA ecosystem

Less than a week after my previous post about how "only OpenCL can expose massively parallel compute capabilities in a vendor-neutral way", NVIDIA open-sourced their CUDA compiler! Obviously they are intently watching this blog, and had to react to my nay-saying. Jokes aside, this is a big move for

9 Dec 2011

Recent progress in the OpenCL ecosystem

Recently AMD announced an increased focus on its Accelerated Parallel Processing SDK, promising more frequent updates tied to display driver releases on all platforms; AMD Product Manager for Compute Solutions Mark Ireton wrote on their developer blog, "[...] we will also be upgrading our OpenCL sol

27 Oct 2011

A bit more on UI improvements

As you may already know, we improved the material and medium editing user interface for the upcoming Indigo 3.2 release. Another important change to this is the way materials and media are linked to each other. In Indigo 3.0, the link ui was just a simple dropdown, which worked, but was far from ide

24 Oct 2011

Indigo Shader Language and Winter talk

I gave a lightning talk (10 min talk) on Indigo Shader Language (ISL) and Winter, at the European LLVM User Group Meeting in London, on the 16th of September. You can view the talk slides in PDF form here.

21 Oct 2011

Imaging pipeline improvements in Indigo 3.0.14

The imaging pipeline collectively refers to the sequence of processing steps which result in the final displayed image. This consists of tone mapping, white point correction, light layer processing and the image resizing from the super-sampled source data. Previously this would require a number of a

10 Oct 2011

Minimalist Indigo Renders by Stinkie

Indigo forum user Stinkie uses Indigo to render extremely lifelike renders of what look like minimalist, modernist constructions. You can see more of Stinkie's work in the Indigo forum thread here:

9 Oct 2011

Material Editing Imporvements

In the last couple of weeks and months, we put some more work into the material editing UI, to make it easier to use and use less space on the screen. This is a little preview of what is to come in the next release, Indigo 3.2, and still a work in progress, so if you have any wishes and suggestions,

4 Oct 2011

Architectural interiors by dcm / Michal Timko

Architectural visualisation specialist Michal Timko, also known as dcm on the forum, is known for his stylish and realistic interior shots. Here are some of his latest works with Indigo Renderer, enjoy!

30 Aug 2011

Saint-Gobain Glass releases glass materials for Indigo

Saint-Gobain Glass has released an official set of glass materials into the online Indigo material database. These new glass materials are measured from real glass, allowing super-realistic rendering of real glass materials inside Indigo. Read the announcement post here:

30 Aug 2011

New Indigo Renders by Impulse

Impulse has posted some gorgeous renders created with Indigo, showing excellent visualisation of both architectural interiors and exteriors, as well as some beautiful plant details. You can visit the forum thread here: