Announcements, requests and support regarding the 3DS MAX exporter
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filippo
- Posts: 658
- Joined: Sat Aug 05, 2006 8:46 pm
- Location: italia(senigallia-an)
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by filippo » Sun May 06, 2007 4:36 am
can you tell me as I can make the mirror?
it's very very important..
if it's possible can you give me all parameters?
filippo
2x Xeon quad core ghz 2.66(8 core)+4g ram+quadro fx
2 x Xeon Quad 5540 (16 core)+16GB ram+ Nvidia GTX 295 1800mb
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Kram1032
- Posts: 6649
- Joined: Tue Jan 23, 2007 3:55 am
- Location: Austria near Vienna
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by Kram1032 » Sun May 06, 2007 4:53 am
all the parameters:
Type of material: specular
IoR: as high as possible (1000000000000....00000....0000....000....00....0)
Absorbtion: 0 0 0
Percedence: doesn't matter, in case of intersect with other specular.... I guess: as high as possible -> 100
cbc: 0
transparent: off
SSS: off
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filippo
- Posts: 658
- Joined: Sat Aug 05, 2006 8:46 pm
- Location: italia(senigallia-an)
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Contact:
Post
by filippo » Sun May 06, 2007 8:41 pm
thaks rof your help
2x Xeon quad core ghz 2.66(8 core)+4g ram+quadro fx
2 x Xeon Quad 5540 (16 core)+16GB ram+ Nvidia GTX 295 1800mb
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Kram1032
- Posts: 6649
- Joined: Tue Jan 23, 2007 3:55 am
- Location: Austria near Vienna
Post
by Kram1032 » Sun May 06, 2007 11:38 pm
no problem

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