slow rendering
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slow rendering
When I use skindigo and render my scene, the rendering turns very slow I have let the render for about 12 hours and the scene still remains noisy, is there any recomendation I can use to make the renderings faster or I am using it wrong?
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Re: slow rendering
Screenshots or it never happened.
Re: slow rendering
Hi,
please provide your machine infos (CPU, operating system) and some screenshots if possible so that we can see if there is a specific problem; thanks!
please provide your machine infos (CPU, operating system) and some screenshots if possible so that we can see if there is a specific problem; thanks!
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Re: slow rendering
here is an example there is image , but how can I give you the skp file? I can´t from here. Help me please¡¡¡
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Re: slow rendering
Oh and my sistem requirements are: HP PAVILION Intel(R) Pentium(R) D CPU 2.80Ghz 2.80Ghz, 1.93 GBRam
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Re: slow rendering
Here is the image, how can I show you the skp file?StompinTom wrote:Screenshots or it never happened.
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Re: slow rendering
HP PAVILION INTEL(R) PENTIUM(R) D CPU 2.8Ghz 2.80 Ghz, 1.93GBRamlycium wrote:Hi,
please provide your machine infos (CPU, operating system) and some screenshots if possible so that we can see if there is a specific problem; thanks!
Re: slow rendering
simply zip the file and attach it herejgconstructores wrote:how can I show you the skp file?

BTW: simply edit your post instead of posting 4 times in a row m8!
polygonmanufaktur.de
Re: slow rendering
zip it up, you should be able to upload .rar or .zip files
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Re: slow rendering
Sorry about my ignorance, I am new in this topics.
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Re: slow rendering
my sistem is windows xp.
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Re: slow rendering
No worries, we all start somewhere. Got your email but I'll answer here so we can add to this discussion.
As far as I understand, you've got a dual core machine? Indigo is not a particularly fast renderer. Your scene is an interior that's lit by the outside environment, correct? That's a pretty hard condition for Indigo to sample (each sample has to be traced to the window to the outside sky). What I would suggest is turning on MLT (Metropolis) if it isn't already on and covering the windows with Exit Portals (a type of material, check the SkIndigo docs, I'm not a SkethUp user so I don't know exactly how that is defined). Make sure the Exit Portals (a simple box with an open side) cover your windows from the outside. This will help Indigo find the exterior light much faster.
That should speed things up, but my final renderings take, on average, at least 10 hours to converge reasonably well, and that's on a 2.2 Ghz quadcore.
As far as I understand, you've got a dual core machine? Indigo is not a particularly fast renderer. Your scene is an interior that's lit by the outside environment, correct? That's a pretty hard condition for Indigo to sample (each sample has to be traced to the window to the outside sky). What I would suggest is turning on MLT (Metropolis) if it isn't already on and covering the windows with Exit Portals (a type of material, check the SkIndigo docs, I'm not a SkethUp user so I don't know exactly how that is defined). Make sure the Exit Portals (a simple box with an open side) cover your windows from the outside. This will help Indigo find the exterior light much faster.
That should speed things up, but my final renderings take, on average, at least 10 hours to converge reasonably well, and that's on a 2.2 Ghz quadcore.
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Re: slow rendering
Thank you, I will use these recomendations, and talk later. I really appreciate your patience.
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