Blendigo for 1.1.14

Announcements, requests and support regarding the Blender Indigo export script
User avatar
SmartDen
Developer
Posts: 999
Joined: Fri Oct 13, 2006 10:58 pm
Location: Canary Islands
Contact:

Re: Blendigo for 1.1.14

Post by SmartDen » Mon Apr 20, 2009 8:36 pm

Borgleader wrote:
SmartDen wrote:1.1.18 is almost done
Niiiiice :) Must we expect new features and such?
make a request list ;)
Check normals, dude!

Image
Image

User avatar
Pinko5
Posts: 497
Joined: Mon Feb 19, 2007 8:15 pm
Location: Italy

Re: Blendigo for 1.1.14

Post by Pinko5 » Mon Apr 20, 2009 9:41 pm

Ok... my requests are always the same requests...
this is only a memo list..... (or my wish list)... :

1-Camera Clipping
2-Clay Render
3-Preview render material in Blender UI
ciao ciao
Luca. ;)

User avatar
Borgleader
Posts: 2149
Joined: Mon Jun 16, 2008 10:48 am

Re: Blendigo for 1.1.14

Post by Borgleader » Tue Apr 21, 2009 12:14 am

Pinko5 wrote:Ok... my requests are always the same requests...
this is only a memo list..... (or my wish list)... :

1-Camera Clipping
2-Clay Render
3-Preview render material in Blender UI
ciao ciao
Luca. ;)
3- Cant do, Indigo is standalone.
benn hired a mercenary to kill my sig...

User avatar
SATtva_
1st Place Winner
Posts: 179
Joined: Sat Sep 27, 2008 6:44 am
Location: Russia, Siberia
Contact:

Re: Blendigo for 1.1.14

Post by SATtva_ » Tue Apr 21, 2009 12:32 am

Borgleader, not really, just look at Lux Renderer and Luxblend exporter.

What's really impossible (at this time) is 1. This should be a feature request for Indigo, not for Blendigo.

User avatar
Borgleader
Posts: 2149
Joined: Mon Jun 16, 2008 10:48 am

Re: Blendigo for 1.1.14

Post by Borgleader » Tue Apr 21, 2009 2:01 am

SATtva_ wrote:Borgleader, not really, just look at Lux Renderer and Luxblend exporter.

What's really impossible (at this time) is 1. This should be a feature request for Indigo, not for Blendigo.
I don't know luxrender but I don't see how you could imbrick the indigo render inside of the blendigo exporter window, unless maybe you use the console version and grab the file thats created and re-fresh the image every (insert refresh value)

Oh and wth is a clay render? :oops:
benn hired a mercenary to kill my sig...

User avatar
SmartDen
Developer
Posts: 999
Joined: Fri Oct 13, 2006 10:58 pm
Location: Canary Islands
Contact:

Re: Blendigo for 1.1.14

Post by SmartDen » Tue Apr 21, 2009 2:15 am

Borgleader wrote:
SATtva_ wrote:Borgleader, not really, just look at Lux Renderer and Luxblend exporter.

What's really impossible (at this time) is 1. This should be a feature request for Indigo, not for Blendigo.
I don't know luxrender but I don't see how you could imbrick the indigo render inside of the blendigo exporter window, unless maybe you use the console version and grab the file thats created and re-fresh the image every (insert refresh value)

Oh and wth is a clay render? :oops:
clay render is a render with only one material - grey diffuse
Check normals, dude!

Image
Image

User avatar
SATtva_
1st Place Winner
Posts: 179
Joined: Sat Sep 27, 2008 6:44 am
Location: Russia, Siberia
Contact:

Re: Blendigo for 1.1.14

Post by SATtva_ » Tue Apr 21, 2009 2:15 am

Yeah, they used something similar to your description.

Clay render is an exported scene with all mats replaced with diffuse light-grey. Useful to quickly check geometry and light.

User avatar
Borgleader
Posts: 2149
Joined: Mon Jun 16, 2008 10:48 am

Re: Blendigo for 1.1.14

Post by Borgleader » Tue Apr 21, 2009 2:22 am

SATtva_ wrote:Yeah, they used something similar to your description.

Clay render is an exported scene with all mats replaced with diffuse light-grey. Useful to quickly check geometry and light.
Ohhh ok.
benn hired a mercenary to kill my sig...

User avatar
palawat
Posts: 111
Joined: Sun Dec 02, 2007 11:45 pm
Location: Bangkok, TH

Re: Blendigo for 1.1.14

Post by palawat » Tue Apr 21, 2009 7:11 am

Clay rendering sounds very interesting and useful indeed.
Cheers,

Q9550 2.83 GHz, Geforce 9400 GT, 4 GB ram, XP 32/Vista 64

User avatar
Pinko5
Posts: 497
Joined: Mon Feb 19, 2007 8:15 pm
Location: Italy

Re: Blendigo for 1.1.14

Post by Pinko5 » Tue Apr 21, 2009 7:19 pm

[quote="SATtva_"1. This should be a feature request for Indigo, not for Blendigo.[/quote]

I don't think in Cindigo is already possible...
ciao ciao
Luca. ;)

User avatar
SATtva_
1st Place Winner
Posts: 179
Joined: Sat Sep 27, 2008 6:44 am
Location: Russia, Siberia
Contact:

Re: Blendigo for 1.1.14

Post by SATtva_ » Wed Apr 22, 2009 1:40 am

Camera clipping in Indigo? Is that true? O_o I think I missed something.

User avatar
Pinko5
Posts: 497
Joined: Mon Feb 19, 2007 8:15 pm
Location: Italy

Re: Blendigo for 1.1.14

Post by Pinko5 » Wed Apr 22, 2009 2:18 am

@SaTtva------- i mean that material preview and Clay render in Cindigo are already possible..... then and i don't remember if is already possible also the camera clipping......but i don't think
for Camera clipping you have right is a Indigo tool instead of blendigo
Luca.

pxl666
Posts: 308
Joined: Wed Oct 10, 2007 10:10 pm

Re: Blendigo for 1.1.14

Post by pxl666 » Thu Apr 23, 2009 12:22 am

SmartDen wrote:
Borgleader wrote:
SmartDen wrote:1.1.18 is almost done
Niiiiice :) Must we expect new features and such?
make a request list ;)
thxxx smart!!
hmmm, does this make sense? > start as a render slave/start as a render master - ? and if the use of igm's and related problems is associated with blendigo or indigo or igm itself??

User avatar
Jambert
Indigo 100
Posts: 545
Joined: Wed Jul 30, 2008 10:08 pm
Location: France, Lyon

Re: Blendigo for 1.1.14

Post by Jambert » Thu Apr 23, 2009 3:23 am

Maximum <num thread> from 4 to 8 :wink:

thx :D

User avatar
palawat
Posts: 111
Joined: Sun Dec 02, 2007 11:45 pm
Location: Bangkok, TH

Re: Blendigo for 1.1.14

Post by palawat » Fri Apr 24, 2009 5:06 pm

SmartDen, I still have that one request. :D

"Proxy rendering"

http://www.indigorenderer.com/forum/vie ... f=8&t=4539

Thanks a bunch!
Cheers,

Q9550 2.83 GHz, Geforce 9400 GT, 4 GB ram, XP 32/Vista 64

Post Reply
147 posts

Who is online

Users browsing this forum: No registered users and 2 guests