Show off your final renders
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MadSwede
- Posts: 54
- Joined: Wed Sep 24, 2008 8:25 am
- Location: North of Sweden
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by MadSwede » Sun Dec 21, 2008 1:22 am
Wow, that is one good-looking, interesting vehicle! Really [various expletives] good work!:D
//Start of ruthless criticism
The water (?) on the track looks a bit strange, in both shape and color. If it isn't water, disregard that.
The car stands out as brighter than the environment. Makes it harder to appreciate the detail in the smaller parts.
The tires look a little too plastic and the rear wheels could have done with a higher res texture (the tread looks jagged).
The yellow thing in the lower right corner could've been left out.
//End of criticism
Nice work getting the Indigo and Blender logos on the model, but what are the other two?
Did you use ISL for the body?
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CTZn
- Posts: 7240
- Joined: Thu Nov 16, 2006 4:34 pm
- Location: Paris, France
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by CTZn » Sun Dec 21, 2008 9:01 am
A big "WOW !" for the model, please add your image to the gallery !
Water is ok to me, white balance is kind of cold. I agree it's so shiny it may fit better in a studio setup. Right also about rubber exponent wich seems too high.
One of the best new pic around for sure

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StompinTom

- Posts: 1828
- Joined: Mon Sep 04, 2006 3:33 pm
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by StompinTom » Sun Dec 21, 2008 5:56 pm
solid work man!
the water looks alright to me, but the rest of the pavement needs to look a bit more wet (shiny) for it to make sense. that thing is a bit too shiny, but i think thats fine. could look cool all beat up and rugged.
have you tried a more human camera angle? and the yellow thing on the right side looks very out of place/
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SzLaszlo
- Posts: 123
- Joined: Sun Aug 03, 2008 1:04 am
- Location: Budapest / Hungary
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by SzLaszlo » Sun Dec 21, 2008 6:33 pm
hi , thanks the remarks
,yes i tried another camera angle
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PureSpider
- Posts: 1459
- Joined: Tue Apr 08, 2008 9:37 am
- Location: Karlsruhe, BW, Germany
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by PureSpider » Mon Dec 22, 2008 12:01 am
MadSwede wrote:Nice work getting the Indigo and Blender logos on the model, but what are the other two?
The thing on the left is the logo of the gimp but I can't identify the logo on the right neither
Apart from that, cool model!
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fused

- Posts: 3648
- Joined: Fri Sep 22, 2006 7:19 am
- Location: Berlin, Germany
- 3D Software: Cinema 4D
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by fused » Mon Dec 22, 2008 12:12 am
PureSpider wrote:MadSwede wrote:Nice work getting the Indigo and Blender logos on the model, but what are the other two?
The thing on the left is the logo of the gimp but I can't identify the logo on the right neither
Apart from that, cool model!
Thats Tux!!
Nice model and rendering!
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SzLaszlo
- Posts: 123
- Joined: Sun Aug 03, 2008 1:04 am
- Location: Budapest / Hungary
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by SzLaszlo » Mon Dec 22, 2008 4:18 am
Yes
The freedom : linux - blender - indigo - gimp
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cooler_inc

- Posts: 158
- Joined: Mon Aug 14, 2006 10:21 pm
- Location: Ukraine, Donetsk
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by cooler_inc » Wed Dec 24, 2008 2:54 am
гыгы, жеÑ
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Zom-B

- Posts: 4701
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- Location: ´'`\_(ò_Ó)_/´'`
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by Zom-B » Tue Jan 06, 2009 9:24 am
Congratulation!! And have fun with your new Laptop

polygonmanufaktur.de
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suvakas

- Posts: 2613
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- Location: Estonia
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by suvakas » Tue Jan 06, 2009 9:34 am
Cool !
Congrats !!
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Kram1032
- Posts: 6649
- Joined: Tue Jan 23, 2007 3:55 am
- Location: Austria near Vienna
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by Kram1032 » Wed Jan 07, 2009 12:32 am
Wow, great model

I wonder whiy I see that one, now for the first time

Congrats, too

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SzLaszlo
- Posts: 123
- Joined: Sun Aug 03, 2008 1:04 am
- Location: Budapest / Hungary
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by SzLaszlo » Thu Jan 08, 2009 8:14 am
thanks

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Gog
- Posts: 77
- Joined: Thu Jan 25, 2007 10:35 pm
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by Gog » Thu Feb 26, 2009 1:43 am
Great concept and render, don't think it'll be FIA legal though....
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