Blendigo for v1.1.5

Announcements, requests and support regarding the Blender Indigo export script
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SmartDen
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Post by SmartDen » Sat Jul 19, 2008 12:20 am

not everyone has no-limit traffic ;)
Check normals, dude!

Image
Image

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Pinko5
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Post by Pinko5 » Sat Jul 19, 2008 2:12 am

Tnx Smart
Luca ;)

I would like to know, if is possible, introduce in Blendigo the Clipping camera parameters...

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SmartDen
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Post by SmartDen » Sat Jul 19, 2008 2:52 am

Clipping camera? what do you mean, region rendering?
Check normals, dude!

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Image

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Pinko5
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Post by Pinko5 » Sat Jul 19, 2008 3:06 am

No Smart "clipping camera" are two parameters to exclude some geometry is similar to Dof but the clipping hide tha geometry...

Luca. ;)


PS: Have you seen my PM Smart??

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SmartDen
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Post by SmartDen » Sat Jul 19, 2008 3:49 am

it is possible to implement it in blendigo. but i don't think it will be too popular to spend so much time to it
Check normals, dude!

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Image

Woodie
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Post by Woodie » Sat Jul 19, 2008 3:54 am

Smart - believe me it would be popular.

BTW Material previews works now. Thank you.

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Pinko5
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Post by Pinko5 » Sat Jul 19, 2008 4:04 am

SmartDen wrote:it is possible to implement it in blendigo. but i don't think it will be too popular to spend so much time to it
:shock: :shock: :shock:
Maxwell introduce the clipping plane in 1.5 and in Luxrender already exist...and i am happy to listen that there is the possibility also in Indigo...

Luca. ;)

neepneep
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Post by neepneep » Sat Jul 19, 2008 4:06 am

Thnks Smartden ! ! :D

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SmartDen
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Post by SmartDen » Sat Jul 19, 2008 4:28 am

Pinko5 wrote:
SmartDen wrote:it is possible to implement it in blendigo. but i don't think it will be too popular to spend so much time to it
:shock: :shock: :shock:
Maxwell introduce the clipping plane in 1.5 and in Luxrender already exist...and i am happy to listen that there is the possibility also in Indigo...

Luca. ;)
you shouldn't compare maxwell or luxrender with indigo/blendigo. maxwell is a commertial project and the peaople will be paid to make cool stuff. the luxrender is open source and and Lux2Blend exporter will be developed by not less than 2 people, AFAIK. So please, don't plea about new features, i have a lot of old things on my TODO list ;)
Check normals, dude!

Image
Image

BbB
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Post by BbB » Sat Jul 19, 2008 5:16 am

Thanks for the update Smart. You're a star.

EDIT: I'm not sure I understand your point about the Blender installation. I never install Blender, just unzip it and use it. Does it matter?

JDA
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error

Post by JDA » Sat Jul 19, 2008 6:08 am

I keep getting this error message even after
I follow your instructions.

Get this...I created a new scene with just a plane
the texture and a mesh emitter and it works
so I don't know what's going on with that other scene.

Any ideas?
Attachments
error2_759.jpg
error2_759.jpg (14.32 KiB) Viewed 2709 times

JDA
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sorted

Post by JDA » Sat Jul 19, 2008 6:31 am

Nevermind I figured it out.
All you have to do is unwrap all objects in the scene
except the mesh emitters.

:oops:

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Pinko5
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Post by Pinko5 » Sat Jul 19, 2008 10:06 am

Ok Smart dont worry ... I have taken other software like MR and Luxrender only to let you understand that the clipping camera is a useful tool not for comparing the development of Blendigo. I know your hard work for community...
Tnx again
Luca. ;)

PS: Put "clipping camera" in the bottom of your TODO list... :D

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Grimm
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Post by Grimm » Sat Jul 19, 2008 4:02 pm

SmartDen wrote:Blendigo with animation
Please test!
Excellent!! 8) Thank you SmartDen. Did you get my PM? And is there anyway you can make the same fix for version 1.0.9 for us Linux folks? Thanks again.

Jason
Grimm

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5OnIt
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Post by 5OnIt » Sat Jul 19, 2008 5:13 pm

YIPPIE! The MatDB preview is working again!
Thanks Den! :D :D :D

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