Error message?!

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Photoguy
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Error message?!

Post by Photoguy » Fri Jul 11, 2008 12:29 am

I tried to start indigo using the Blendigo script, and I got this error message!
I would like some help as soon as possible!
Thanks
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What.jpg
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zsouthboy
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Post by zsouthboy » Fri Jul 11, 2008 1:42 am

Did you accidentally put a "/" in a texture name, option, something like that?

Open up the .igs in wordpad or something with a line count and post the lines near 129?

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Photoguy
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Post by Photoguy » Fri Jul 11, 2008 8:26 pm

Ok I fixed that one, thanks!
But now!?!

I made a scene with two spheres with emitting textures.
Yesterday they would render fine, but today I get this message!?
Obviously it's some sort of UV problem, but everything seems fine!
It is just two emitting spheres, no sunlight light only by emitters.

I would also like an answer soon if possible :oops: , as I am in the middle of something.
Thanks again for the first answer!
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UV.jpg
UV.jpg (38.7 KiB) Viewed 12793 times

BbB
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Post by BbB » Fri Jul 11, 2008 9:07 pm

You must UV-map your spheres!

Comm512
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Post by Comm512 » Fri Jul 11, 2008 11:31 pm

and keep the uvtexture set names in blender and blendigo the same

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Borgleader
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Post by Borgleader » Sat Jul 12, 2008 12:04 am

it has happened to me before. I uv-mapped a mesh and then it said I didn't provide any UV information and I was like....the heck did i do for the last 15 min?

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Photoguy
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Post by Photoguy » Sat Jul 12, 2008 9:06 am

Ok, here is another one to add to the pile, but this time it's 1.09 not 1.15!
The only reason I went to 1.09 was becasue my textured emitters weren't working!
You can't control the emitter power, it just overexposes the texture making it white!
Boy, all the problems :-P
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WhatNow.jpg
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Kram1032
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Post by Kram1032 » Sat Jul 12, 2008 9:11 am

Lol, well... THAT error was fixed with Blendigo 1.1.5, I think :P

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Borgleader
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Post by Borgleader » Sat Jul 12, 2008 11:07 am

Hmmm I got that error too, but I forget if I fixed it somehow or...with which version I had it.

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Photoguy
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Post by Photoguy » Sun Jul 13, 2008 3:14 am

Ok, I somehow got around the previous problems.
But now, I have new one.
This problem is weird, because it doesn't have anything to do with anything!
I start up Blender, then immediatly export to blendigo 1.09 (stable)
and it says this:
No reason for it to do that, it's just a default scene!!
Attachments
WhatWhatWhat.jpg
The default scene, I repeat THE DEFAULT SCENE!
What?????
WhatWhatWhat.jpg (26.81 KiB) Viewed 12685 times

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matsta
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Post by matsta » Sun Jul 13, 2008 3:21 am

i get this exact same error even though my mesh has no texturing or bumps assigned... why must i uv map something i dont intend to texture?

anyway, how can i fix this?

greetz
mat

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Photoguy
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Post by Photoguy » Sun Jul 13, 2008 3:42 am

I tried editing the .igs and removing the 'aperture_shape' but it just appears again when I start Indigo.
:(

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