General News and accouncements regarding the Indigo render engine
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BbB
- Posts: 1996
- Joined: Fri Feb 09, 2007 8:28 am
- Location: Berlin
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by BbB » Thu Jun 12, 2008 7:46 pm
Getting any sleep lately?
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OnoSendai

- Posts: 6243
- Joined: Sat May 20, 2006 6:16 pm
- Location: Wellington, NZ
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by OnoSendai » Thu Jun 12, 2008 7:50 pm
sure..

I have a little script now to build distributions, so I can chuck them out the door in a few mins

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BbB
- Posts: 1996
- Joined: Fri Feb 09, 2007 8:28 am
- Location: Berlin
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by BbB » Thu Jun 12, 2008 7:53 pm
From Wikipedia.nz:
"New-Zealanders are born with quad cores in their brains so they can sleep and work at the same time."
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filippo
- Posts: 658
- Joined: Sat Aug 05, 2006 8:46 pm
- Location: italia(senigallia-an)
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by filippo » Thu Jun 12, 2008 7:55 pm
wonderfull.........
filippo
2x Xeon quad core ghz 2.66(8 core)+4g ram+quadro fx
2 x Xeon Quad 5540 (16 core)+16GB ram+ Nvidia GTX 295 1800mb
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rgigante
- Posts: 326
- Joined: Wed Jun 28, 2006 6:46 am
- Location: Italy
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by rgigante » Thu Jun 12, 2008 8:18 pm
quote BbB!
Thanks Ono.
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suvakas

- Posts: 2613
- Joined: Mon Sep 04, 2006 11:08 pm
- Location: Estonia
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by suvakas » Thu Jun 12, 2008 8:18 pm
Hey,
Great fix !!! Thanks.
obj and 3ds seem to work fine now.
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SmartDen

- Posts: 999
- Joined: Fri Oct 13, 2006 10:58 pm
- Location: Canary Islands
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by SmartDen » Thu Jun 12, 2008 8:55 pm
Thanks Ono! UV mapping on subdivision seems to work now
Check normals, dude!

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Pinko5
- Posts: 497
- Joined: Mon Feb 19, 2007 8:15 pm
- Location: Italy
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by Pinko5 » Thu Jun 12, 2008 9:36 pm
Tnx Master!!!
Luca.

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Phr0stByte
- Posts: 395
- Joined: Wed Nov 22, 2006 5:07 am
- Location: Centreville, VA
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by Phr0stByte » Thu Jun 12, 2008 10:12 pm
OnoSendai
Need a script for linux builds...

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blendergat
- Posts: 34
- Joined: Tue Jul 24, 2007 8:22 am
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by blendergat » Thu Jun 12, 2008 10:17 pm
thanks!!!
You are too fast its hard to keep up with you, lol!
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Phoenix

- Posts: 158
- Joined: Tue Jul 04, 2006 2:15 am
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by Phoenix » Thu Jun 12, 2008 11:27 pm
Wow, two new versions on the same day!
Development speed increases!
I'm curios about how the exporter coders will keep up.

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SmartDen

- Posts: 999
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- Location: Canary Islands
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by SmartDen » Thu Jun 12, 2008 11:38 pm
Phoenix wrote:
I'm curios about how the exporter coders will keep up.

no chance

Check normals, dude!

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Stur
- Posts: 594
- Joined: Fri Nov 10, 2006 11:52 pm
- Location: Nancy, France
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by Stur » Thu Jun 12, 2008 11:40 pm
I'll wait for 1.1.6 to save some bandwidth
Just kiddin' of course, thx for all these fast updates Ono.
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