Whaat implemented an animation feature in Skindigo which is really easy to use. Just use the classic way of making a SU animation by creating scene tabs . (Frames in between 'scenes' will be generated automatically).
To render an animation an executable file will be made by Skindigo.
Here's a quick 'how to' :
A QUICK GUIDE TO SAVE THE BATCH.EXE FILE
--------------------------------------------
Actually, rendering animations is a hidden feature.
To use it, go to the render settings screen of Skindigo ---> 'options' tab.
Double click on the words 'output options'.
A window will pop up that lets you save the batch.exe.
It will ask you which framerate you want.
I chose 10 frames per second, but for a really smooth animation consider 25 fps (if you have a render farm

HOW TO SETUP RENDER TIME PER FRAME
----------------------------------
Easy: go to 'render settings panel' ---> 'Advanced' Tab.
Set the time you want each frame to be rendered at 'Halt'.
For instance 60 seconds.
2 examples of animations I tried using this feature:
http://www.youtube.com/watch?v=pAxdSfJ8JHo
AND:
http://www.youtube.com/watch?v=Bs8Yvz90VKg
Regards,
kwistenbiebel