[BUG] Blend emit & NULL Material
[BUG] Blend emit & NULL Material
I can't Blend these two Materials to "Fake" a CandleLight.
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...because an emitter isn't a material...
Ono wanted to change that, I think... Somewhen xD
Emitters automatically overwrite the rest of the material and just behave like solid black diffuse materials, which simply kill every single ray. Then, Indigo starts a routine to find out, how the original pixel, where the ray was shot from, actually is coloured... Or something like this
Short: It's a known limitation. Emitters aren't Emitter-materials.
Ono wanted to change that, I think... Somewhen xD
Emitters automatically overwrite the rest of the material and just behave like solid black diffuse materials, which simply kill every single ray. Then, Indigo starts a routine to find out, how the original pixel, where the ray was shot from, actually is coloured... Or something like this

Short: It's a known limitation. Emitters aren't Emitter-materials.

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