Another test of Indigo and Maxigo (Thanks to Suvakas).
Time render: 8h on AMD X2 4200 2 thread
i've put a plane outside with a panorama jpg but with exit portal don't works and render a classic sky.
I want to try a flesh lamp test, how can i make it?
Meshlight? Settings?
Thanks to all
Livingroom test
Livingroom test
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Re: Livingroom test
Hey gradozero.... nice Picture!gradozero wrote:Another test of Indigo and Maxigo (Thanks to Suvakas).
Time render: 8h on AMD X2 4200 2 thread
i've put a plane outside with a panorama jpg but with exit portal don't works and render a classic sky.
I want to try a flesh lamp test, how can i make it?
Meshlight? Settings?
Thanks to all
Maybe the ground is a little to reflective and the bump mapped splits/grooves (?) on the ground shouldn't be that fat.... maybe!
For Exit portals every mesh behind it doesn't get rendered (like a plane with your panorama), only lightsources like sky or env maps are visible behind them...
for a fash light effekt you need a single very small light source, that faces only in "photo direction", to emit your room. tonemapping should do the rest. Check this thread for some more info
polygonmanufaktur.de
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