First time posting in this section of the forum
Skindigo > Indigo0.8 stable
Tried a little 'atmospheric' shot!
...and some blend material
Exterior WIP
Exterior WIP
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- Render.jpg (667.12 KiB) Viewed 8828 times
Thanks for your comments!
@BbB- I do want to make it less abstract. I wanted to reflect some trees in the glass but that meant putting a lot of 'blend' trees around which increased file size.
Placing a huge jpg (of a treeline) didnt help either as it was casting a huge rectangular shadow. immaterial if I set an object not to cast shadow in sketchup, indigo would still render that object with shadow!
The hedge/ grass are blend materials. Grass was posted by Whaat in this thread. http://www.indigorenderer.com/joomla/fo ... php?t=2059
There is a zipped file somewhere in the middle of the thread. I created a blend material for hedge on similar lines. If anybody wants it I can share.
@BbB- I do want to make it less abstract. I wanted to reflect some trees in the glass but that meant putting a lot of 'blend' trees around which increased file size.
Placing a huge jpg (of a treeline) didnt help either as it was casting a huge rectangular shadow. immaterial if I set an object not to cast shadow in sketchup, indigo would still render that object with shadow!
The hedge/ grass are blend materials. Grass was posted by Whaat in this thread. http://www.indigorenderer.com/joomla/fo ... php?t=2059
There is a zipped file somewhere in the middle of the thread. I created a blend material for hedge on similar lines. If anybody wants it I can share.
Irsuser: You should work with low-poly instances of trees. They may increase render time because they add geometry, but they won't need any additional RAM. In theory you could have as many of them as you want. I'd also instance your facade and position it outside the frame, as if you were modelling an entire street corner, so that it reflects in the windows. I think it would add a little bit of substance to an already very nice-looking scene.
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