[REQ] Holy crap, microdisplacement.
It's not a hard-and-fast limit. Depends on the complexity of your geometry and whether you're using hi-res maps and how many of them.
The other problem is that anything beyond that, unless it is a very simple scene, will take ages to render, even if you can cram it in the memory. I can get reasonably clean 2400-1800 overnight renders on my quad-core, but not of all scenes. Put a lot of glass or glossy metals in it or many tiny emitters or complicated paths and you're looking at 60 hours or more.
The other problem is that anything beyond that, unless it is a very simple scene, will take ages to render, even if you can cram it in the memory. I can get reasonably clean 2400-1800 overnight renders on my quad-core, but not of all scenes. Put a lot of glass or glossy metals in it or many tiny emitters or complicated paths and you're looking at 60 hours or more.
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- Location: Stuttgart, Germany
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- Posts: 517
- Joined: Sun Mar 04, 2007 6:20 am
- Location: Stuttgart, Germany
We're gonna get MPD, we're gonna get MPD...OnoSendai wrote:Hi mrCarnivore.
MPD is cool, no doubt about that.
I'll definitely do some more research into it at some point, that's about all I can say right now.

No, honestly: Thx for the reply and the positive response. Hope you will find time for it soon and the implementation is doable. Although I fear that it will be a lot more difficult than SSS or exit portals, so it may take some time...
deleted because it was off-topic 

Last edited by Frances on Tue Aug 21, 2007 5:07 am, edited 1 time in total.
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- Joined: Sun Mar 04, 2007 6:20 am
- Location: Stuttgart, Germany
There definitely is value in almost any advice and in there definitely IS value in your advice, but the topic has nothing to do with this thread. I didn't mean to be rude, and it surely wasn't your fault to let the topic drift away, just wanted to remind everyone not to hijack other threads, but to discuss valueable tips and tricks in a different thread were they belong. Otherwise nobody will ever find that information ever again if he is looking for it...Frances wrote:This method works to help produce cleaner images and solve aliasing problems in any unbiased renderer. Sorry if you didn't see any value in the advice.mrCarnivore wrote:Hey guys, back to the topic please. This is not a thread about how to reduce the blurriness in maxwell renders...
But back to celebrating MPD and that Ono promised to implement it asap.

OnoSendai wrote:Hi mrCarnivore.
MPD is cool, no doubt about that.
I'll definitely do some more research into it at some point, that's about all I can say right now.
YAAAAAAAAAAAAAAAAAAAY!
I guess, that poorly already is the case....mrCarnivore wrote:Otherwise nobody will ever find that information ever again if he is looking for it...
Look at how many newbies don't find their way, through the getting started part...
I guess, Indigo should have an a bit more intuitive hp...
maybe, even a "how to use the forums" manual - not the actual forum rules, but, where you can find what, and some good threads, linked directly (it also would be cool, if there was an auto actualizing link in that page, searching for newer stable and beta releases)
Ok, I'll do my best, that should be the last off topic in this thread^^mrCarnivore wrote:Hey guys, back to the topic please.
you're right. and why is that? cause people who doesnt have something valuable to say do sport-posting. (this isn't related to your posts above but you know you are a person who loves talking ... and you're absolutely not the only one).Kram1032 wrote:I guess, that poorly already is the case....mrCarnivore wrote:Otherwise nobody will ever find that information ever again if he is looking for it...
Look at how many newbies don't find their way, through the getting started part...
i dont want to be the one who's complaining again but it looks like i'm not the only one who's tired of reading through "turned-into-offtopic"-threads and your quote motivated me to write something.
... and yes, i know this also isn't something which belongs in this topic.

That me vs. Delta was very extreme, indeed.
In the final state, it was too much, even for me
I actually don't really think, that these hires infos are that extremely off topic. It's just an info in between
Ordering the forums is hard as hell. (For both the users, who usually fail and the mods, who usually fail, too) Spammers are the extreme, but no theme can be kept on track for 100% - That actually'd be unnatural. It'd be an illness, to keep the track: autism
.
Changing the theme actually is the way, how communication works, more or less, or at least a part of the way.
---OK... that really was off topic^^---

In the final state, it was too much, even for me

I actually don't really think, that these hires infos are that extremely off topic. It's just an info in between

Ordering the forums is hard as hell. (For both the users, who usually fail and the mods, who usually fail, too) Spammers are the extreme, but no theme can be kept on track for 100% - That actually'd be unnatural. It'd be an illness, to keep the track: autism

Changing the theme actually is the way, how communication works, more or less, or at least a part of the way.

---OK... that really was off topic^^---
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