is maxwell a better renderer?

General questions about Indigo, the scene format, rendering etc...
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matsta
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Post by matsta » Mon May 07, 2007 5:49 am

some good points. those renders are to fknclose to call. imo the maxwell render is a tad better due to the lack of noise in the knot but for a free renderer vs a hellishly expensive 1... there is no reaaaaal difference.

@stompintom yea i spose u got a point there. and there awesome amount of jotero stuff is quite impressive but then again i spose it just shows people with time and an expensive renderer rather than rendering power.

weoweo *goes to get indigo 8 v2*

cheers guys

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jurasek
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Post by jurasek » Mon May 07, 2007 5:56 am

nothing special and out of date (done Nov 20, 2006) :wink:
greetz,
jur

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matsta
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Post by matsta » Mon May 07, 2007 6:22 am

WOW! that is quite a difference.

very nice comparison but i wonder if that would ring true with all readners or weather there are some that suite indigo and some that suite maxwell better. im sure maxwell fans could find one that would show similar things just in maxwells favour. its all one never ending ball game. i think we just have to settle for the fact that they are both awesome renderers. in my opinion indigo is more awesome than maxwell though ;)

mat

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Kram1032
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Post by Kram1032 » Mon May 07, 2007 6:22 am

That pic shows the caustics'n'reflection issue MUCH better :D
Overall noise is less in Max, but reflections are years and lightyears better in indigo :D

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tungee
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Post by tungee » Mon May 07, 2007 6:24 am

Indigo has in my opinion the most powerful materialsystem ever made in a renderer(sss, dermis, nk, henvey etc.).
Others can dream of it!
Indigo offers three kind of unbiased(hybrid,bi_pathtracing mlt) methods.
others have only one opportunity.
The new BIH stuff and Hybrid stuff is so advanced towards the others.

For me the render quality of indigo is much better then the current maxwell(shadows for example).

But i must say that that the alpha and beta stages of maxwell has unreached image quality.they look so real.... but that was only in the prereleases of maxwell but now?

On the other hand fryrender and maxwellrender have better and more user friendly GUI`s.
What i dont understand is why the others need no Whitebalance stuff.
Indigo needs all the time manually sqeezements :roll:
Last edited by tungee on Mon May 07, 2007 6:25 am, edited 1 time in total.
Music has the right to children!

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matsta
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Post by matsta » Mon May 07, 2007 6:24 am

im quite enjoying these test pics... moremore :P

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joegiampaoli
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Post by joegiampaoli » Mon May 07, 2007 6:50 am

I think a rule of thumb, and this applies to everything I know, is not so much the tools you use, but your quality of doing things. If you don't know much about something for example and you go and get the best tools, you are not going to become better, unless you know how to use them.

Maxwell gallery is set up by the site admins, If you really want to sell a product, you want to show the best. I am sure many users there have tried to have their work posted in their gallery and failed to because it does not qualify for their "sales" standards....

EDIT: Here's a link to a good artist with some really crappy tools. :roll:

http://www2.indigorenderer.com/joomla/f ... php?t=1411
Joe Giampaoli
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My Indigo Gallery

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jurasek
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Post by jurasek » Mon May 07, 2007 7:05 am

joegiampaoli wrote: EDIT: Here's a link to a good artist with some really crappy tools. :roll:
ehem, ehem...mspaint crappy tool?;)
http://youtube.com/watch?v=Mx9JrusX3oU

greetz,
jur

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joegiampaoli
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Post by joegiampaoli » Mon May 07, 2007 7:09 am

Yes, another great artist with a really great crappy tool.........
Joe Giampaoli
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My Indigo Gallery

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Kram1032
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Post by Kram1032 » Mon May 07, 2007 7:13 am

too cool to be true!!!!
neepneep! You have to recode your algorithms!

neepneep
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Post by neepneep » Mon May 07, 2007 8:29 am

yea man, my mental renderizational techniques and level of realism is about 1000 gigaparsecs ahead of the competition.

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jurasek
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Post by jurasek » Mon May 07, 2007 8:33 am

Quick dirty test. Not exactly the same materials and camera setup (i'm noob in maxwell).

greetz,
jur

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Last edited by jurasek on Mon May 07, 2007 8:50 am, edited 1 time in total.

Sebastian
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Post by Sebastian » Mon May 07, 2007 8:40 am

I think you have to notice that in indigo there is still no "build-in"/while rendering noise-reducing tool, at Maxwell, I don't know....

But I like the Tests and I've to say Indigo ruuulez !!

BTW: the shadow under the car looks intresting xxD, there is noone at Indigo :shock:

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Kram1032
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Post by Kram1032 » Mon May 07, 2007 8:56 am

although there is none, it looks more realistic, none the less^^
Maxwells shadows look somewhat painted

IanT
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Post by IanT » Mon May 07, 2007 10:58 am

Interesting test but the reflections on the Maxwell render look completely wrong. My bet is that it's something wrong with the model (probably at the export or import stage). I'm fairly sure Maxwell can handle something as simple as a specular highlight with the correct geometry :wink:

Ian.

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