[req] indigo code......

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Kosmokrator
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[req] indigo code......

Post by Kosmokrator » Mon Apr 16, 2007 6:06 am

hi Ono this threat belongs only to you!im very curius about indigo code....i need to see 1 or 2 lines of their code......its on you if show us some line...
thnx..... :wink:
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Kram1032
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Post by Kram1032 » Mon Apr 16, 2007 7:06 am

lol
open source in step by step mode :P
I want to see two more lines! :D

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zsouthboy
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Post by zsouthboy » Mon Apr 16, 2007 8:33 am

Here's two lines that I figured out myself:

Code: Select all

#include <stdio.h>

oh, and

Code: Select all

#include <winmain.h>
There. I saved Ono some time for you.

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Kosmokrator
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Post by Kosmokrator » Mon Apr 16, 2007 8:37 am

heheheeh yea zsouthboy..........i dont mean the 2 first lines of code......not variables or constants and initial code!!!just for fun.......come on........ 8)
1)Core i7 965XE stock CLOCK ,PSU:CHIEFTEC 850W
M/B ASUS P6T DELUXE,WATERCOOLING ZALMAN RESERATOR 2
MEMORY:6GB CORRSAIR @1600,Ati HD 4870x2,
MONITOR:LG 1950SQ,CASE:THERMALTAKE SOPRANO

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dougal2
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Post by dougal2 » Mon Apr 16, 2007 8:42 am

ok, i'll guess one too...

Code: Select all

printf("%.5f samples / second (%.5f micro-seconds / sample)", samples, msecs);

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Kosmokrator
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Post by Kosmokrator » Mon Apr 16, 2007 8:44 am

ohhh yea sure u know some C code.....but only Ono the master may Answer this topic................................ :P :lol:
1)Core i7 965XE stock CLOCK ,PSU:CHIEFTEC 850W
M/B ASUS P6T DELUXE,WATERCOOLING ZALMAN RESERATOR 2
MEMORY:6GB CORRSAIR @1600,Ati HD 4870x2,
MONITOR:LG 1950SQ,CASE:THERMALTAKE SOPRANO

Deus
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Post by Deus » Tue Apr 17, 2007 9:56 pm

system("maxwell.exe myscene.xml");

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zsouthboy
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Post by zsouthboy » Wed Apr 18, 2007 12:11 am

Code: Select all

RayTrace(vec3 ray) {

if ray.hitMaterial.cauchy_b > 0 {

framebuffer = System.Open("C:\Windows\paint.exe");

framebuffer = Random(paint.airbrush, "framebuffer");

}

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DaveC
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Post by DaveC » Wed Apr 18, 2007 12:15 am

Code: Select all

echo "hello world!"
The hardest part of BEING yourself is FINDING yourself in the first place...
http://thebigdavec.googlepages.com

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manitwo
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Post by manitwo » Wed Apr 18, 2007 12:48 am

zsouthboy wrote:

Code: Select all

RayTrace(vec3 ray) {

if ray.hitMaterial.cauchy_b > 0 {

framebuffer = System.Open("C:\Windows\paint.exe");

framebuffer = Random(paint.airbrush, "framebuffer");

}
lol :lol:

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zsouthboy
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Post by zsouthboy » Wed Apr 18, 2007 4:08 am

manitwo wrote:
zsouthboy wrote:

Code: Select all

RayTrace(vec3 ray) {

if ray.hitMaterial.cauchy_b > 0 {

framebuffer = System.Open("C:\Windows\paint.exe");

framebuffer = Random(paint.airbrush, "framebuffer");

}
lol :lol:
sometimes I start indigo and wonder :D

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Kosmokrator
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Post by Kosmokrator » Wed Apr 18, 2007 5:56 am

:P hey we have very skilled people in programming here
:P


Ono did not answer...... :cry:
1)Core i7 965XE stock CLOCK ,PSU:CHIEFTEC 850W
M/B ASUS P6T DELUXE,WATERCOOLING ZALMAN RESERATOR 2
MEMORY:6GB CORRSAIR @1600,Ati HD 4870x2,
MONITOR:LG 1950SQ,CASE:THERMALTAKE SOPRANO

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Kram1032
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Post by Kram1032 » Wed Apr 18, 2007 6:21 am

maybe, if me all post any crap, we get indigo by accident :D

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Zom-B
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Post by Zom-B » Wed Apr 18, 2007 6:38 am

here Kosmo take this
but change your pants afterwards ;-)
polygonmanufaktur.de

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CTZn
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Post by CTZn » Wed Apr 18, 2007 6:40 am

Seriously, Kosmokrator, Ono has ever told when asked what algorithm he was using, what the source of inspiration was (Metropolis-Hastings, Henyey-Greenstein and so on).

What else were you expecting ? It would be either a nonsense (like memory allocation code), or be dangerous for Ono's project, I (we) don't get your point, sorry... Maybe you could precise your question ?
obsolete asset

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