Disappearing Objects in really simple scenes

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TayoOnabule
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Disappearing Objects in really simple scenes

Post by TayoOnabule » Wed Aug 09, 2017 12:09 pm

I'm using the Indigo RT trial exporter for C4D and I'm getting disappearing objects.

I'm using a 2017 iMac with the 4GB Radeon Pro 575 GPU, and I can't imagine Indigo is running out of vram with only a plane and a sphere in the scene.

Sorry if this is a super nooby question, but I'm really considering buying Indigo, just wanna make sure it actually works on my system before I pull the trigger.

Cheers!

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zeitmeister
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Re: Disappearing Objects in really simple scenes

Post by zeitmeister » Wed Aug 09, 2017 5:49 pm

Do only parametric objects disappear?


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TayoOnabule
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Re: Disappearing Objects in really simple scenes

Post by TayoOnabule » Thu Aug 10, 2017 6:32 am

Yep it appears so.

Is there any way to render parametric objects with indigo?

Thanks for the help by the way.

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Originalplan®
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Re: Disappearing Objects in really simple scenes

Post by Originalplan® » Fri Aug 11, 2017 7:05 am

TayoOnabule wrote:I'm using the Indigo RT trial exporter for C4D and I'm getting disappearing objects.

I'm using a 2017 iMac with the 4GB Radeon Pro 575 GPU, and I can't imagine Indigo is running out of vram with only a plane and a sphere in the scene.

Sorry if this is a super nooby question, but I'm really considering buying Indigo, just wanna make sure it actually works on my system before I pull the trigger.

Cheers!
TayoOnabule Hey, welcome to Indigo.
You can pull the trigger. Basically you picked the two objects that are not showing up before you hit C (key on them) so like Zeit mentions it above. Make them editable and you will see them.

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fused
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Re: Disappearing Objects in really simple scenes

Post by fused » Fri Aug 11, 2017 11:16 am

What objects specifically are disappearing?

Indigo doesn't support infinite planes, so those will just not be exported. Use normal planes instead. Apart from that, generally all parametric objects that output meshes should be supported and work fine.

Also, what version of C4D are you using?

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