Hey, I made something new.
Inspired by this Photograph.
Sitzecke
- zeitmeister
- Posts: 2010
- Joined: Tue Apr 22, 2008 4:11 am
- Location: Limburg/Lahn, Germany
- Contact:
Re: Sitzecke
A little bit too saturated for me... but nice scene!
Cheers, zeiti
Cheers, zeiti
Cheers, David
DAVIDGUDELIUS // 3D.PORTFOLIO
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Indigo 4.4.15 | Indigo for C4D 4.4.13.1 | C4D R23 | Mac OS X 10.13.6 | Windows 10 Professional x64
DAVIDGUDELIUS // 3D.PORTFOLIO
·
Indigo 4.4.15 | Indigo for C4D 4.4.13.1 | C4D R23 | Mac OS X 10.13.6 | Windows 10 Professional x64
- Oscar J
- Posts: 2204
- Joined: Sat Mar 31, 2012 3:47 am
- Location: Gothenburg, Sweden
- 3D Software: Blender
Re: Sitzecke
Quite nice! I like the transparent chairs and the light effect on the wall behind the left chair. Perhaps you could tell us some more about the render settings and the render time?
Hope you don't mind some suggestions:
* The white point is quite blue and cold, and the scene is a bit darker than the reference photo.
* The vertical thing on the left isn't completely straight and lacks DOF.
* The sky has a very strong cyan tone that doesn't look completely natural.
Hope you don't mind some suggestions:
* The white point is quite blue and cold, and the scene is a bit darker than the reference photo.
* The vertical thing on the left isn't completely straight and lacks DOF.
* The sky has a very strong cyan tone that doesn't look completely natural.
Re: Sitzecke
@zeitmeister: Thank you for your comment!
@Oscar J: Thank you, I love transparent chairs
. The Rendertime took 48 hours and 9000 Samples. Render Setting was "Pathtracing with BiDir". The Reason why I let it render so long was, the noise behinde the Curtain and the noise in the glass material from the chair. I dont realize that the Wall on the left side is not completely straight.. I looked in the Camera Setting. Its the Angle. Thx for your critics. I reedit the Render and reaupload it.
By the way i will render tonight a second one where the Lamp light is on and the Wall is straight
@Oscar J: Thank you, I love transparent chairs

By the way i will render tonight a second one where the Lamp light is on and the Wall is straight

Re: Sitzecke
Hi
Excellent curtains and even the chairs translucent already experimented with the Corona.
The problem of the lines are not straight I had too. The camera in Cinema4D is correct; it's a bug?
It might be a barrel distortion (distorsione a barilotto)?
Excellent curtains and even the chairs translucent already experimented with the Corona.
The problem of the lines are not straight I had too. The camera in Cinema4D is correct; it's a bug?
It might be a barrel distortion (distorsione a barilotto)?
Mac Mini 2011 - 2,3 GHz Intel Core i5
16 GB 1333 MHz DDR3 - Intel HD Graphics 3000 512 Mb.
Samsung SSD 860 EVO 500GB - MacOS High Sierra 10.13.6
https://www.behance.net/Paolo_Conti
16 GB 1333 MHz DDR3 - Intel HD Graphics 3000 512 Mb.
Samsung SSD 860 EVO 500GB - MacOS High Sierra 10.13.6
https://www.behance.net/Paolo_Conti
- Oscar J
- Posts: 2204
- Joined: Sat Mar 31, 2012 3:47 am
- Location: Gothenburg, Sweden
- 3D Software: Blender
Re: Sitzecke
contegufo: Looks straight to me. I think that's probably a little dark reflection showing up there. You can double check the rotation of the camera in Indigo's GUI.
kscore: You know about region rendering, right? You save your main render, go View -> Selection Tool, select a noisy part and restart the render. It's handy when there are specific areas in your render that are noisy.
kscore: You know about region rendering, right? You save your main render, go View -> Selection Tool, select a noisy part and restart the render. It's handy when there are specific areas in your render that are noisy.

Re: Sitzecke
@Oscar J: I know, sometimes I use it. I uploaded the second Render. It takes 17 Hours for a quite clean look 3000 Samples.
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