Indigo Renderer 3.8.13 Beta Release

General News and accouncements regarding the Indigo render engine
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OnoSendai
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Indigo Renderer 3.8.13 Beta Release

Post by OnoSendai » Thu Sep 11, 2014 1:37 am

This is a Beta release.
If you spot any bugs or problems, please make a post about them in this thread.
Thanks!

Indigo for Windows 32-bit:
IndigoRenderer_3.8.13_Setup.exe

Indigo for Windows 64-bit:
IndigoRenderer_x64_3.8.13_Setup.exe

Indigo for Linux 64-bit:
IndigoRenderer_x64_v3.8.13.tar.gz

Indigo for Mac OS X (10.7 - ):
IndigoRenderer3.8.13.dmg


Indigo RT for Windows 32-bit:
IndigoRT_3.8.13_Setup.exe

Indigo RT for Windows 64-bit:
IndigoRT_x64_3.8.13_Setup.exe

Indigo RT for Linux 64-bit:
IndigoRT_x64_v3.8.13.tar.gz

Indigo RT for Mac OS X (10.7 - ):
IndigoRT3.8.13.dmg

Changelog:
3.8.13
* Fixed bug (introduced in 3.8.12) with camera autofocus when focus ray misses all objects.
* Improved file error messages on Linux and OS X.
* Added support for texture coordinate transformations to the OpenGL preview.
* Fixed lighting for meshes without shading normals in the OpenGL preview.

ak-sam
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Re: Indigo Renderer 3.8.13 Beta Release

Post by ak-sam » Fri Sep 12, 2014 3:32 pm

So far, this is fantastic... fast and responsive, free of bugs.

I like the new spectrum editor!

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pixie
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Re: Indigo Renderer 3.8.13 Beta Release

Post by pixie » Sat Sep 13, 2014 7:59 am

ak-sam wrote:So far, this is fantastic... fast and responsive, free of bugs.

I like the new spectrum editor!
Spectrum editor?

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Re: Indigo Renderer 3.8.13 Beta Release

Post by ak-sam » Tue Sep 16, 2014 10:33 am

^^^ Oh...Maybe it's not even a new feature but I just noticed it :D

When you edit a material within Indigo it now brings up a RGB editor with a really nice HSL/RGB editor. It's also very fast and responsive.

(except it says HSV not HSL...)

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pixie
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Re: Indigo Renderer 3.8.13 Beta Release

Post by pixie » Tue Sep 16, 2014 9:35 pm

ak-sam wrote:^^^ Oh...Maybe it's not even a new feature but I just noticed it :D

When you edit a material within Indigo it now brings up a RGB editor with a really nice HSL/RGB editor. It's also very fast and responsive.

(except it says HSV not HSL...)
:D That's quite neat indeed! :)

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Antonis777
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Re: Indigo Renderer 3.8.13 Beta Release

Post by Antonis777 » Sat Nov 08, 2014 11:57 pm

I've noticed two problems with emitters. First of all when I put an emitter object with texture emitter map, it doesn't respond to any layer. I use for example layer 1 and when I click ''off'' it still appears. Thiw also happens when i use clip map for emitters also (e.c. fireplace). The second problem I 've experienced is that two or more emitters in different layers don't show at all. It only works when I use one light object.

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Zom-B
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Re: Indigo Renderer 3.8.13 Beta Release

Post by Zom-B » Sun Nov 09, 2014 12:35 am

Hey Antonis,

the first issue was actually fixed already, how about giving the last Indigo version a try: http://www.indigorenderer.com/forum/vie ... =1&t=13326

There is a good chance that the second problem is Exporter related!
What do you use, and also here, give the latest version of it a try ;)

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Re: Indigo Renderer 3.8.13 Beta Release

Post by neo0. » Mon Nov 10, 2014 1:55 pm

Rotating an hdr causes it to crash... Win 8.1 64 bit. Pretty small scene too

EDIT : as does trying to load an exr when indigo is rendering with an hdr. .

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OnoSendai
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Re: Indigo Renderer 3.8.13 Beta Release

Post by OnoSendai » Tue Nov 11, 2014 5:26 am

neo0. wrote:Rotating an hdr causes it to crash... Win 8.1 64 bit. Pretty small scene too

EDIT : as does trying to load an exr when indigo is rendering with an hdr. .
Hi Neo, please try Indigo 3.8.16 http://www.indigorenderer.com/forum/vie ... =1&t=13326
and see if the crash still occurs.

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