You should find everything needed here: http://www.indigorenderer.com/forum/vie ... =25&t=4867StompinTom wrote:Are there any docs for the .igmesh format + any good libraries for writing XML files in C#?
No idea how "up 2 date" it is...
You should find everything needed here: http://www.indigorenderer.com/forum/vie ... =25&t=4867StompinTom wrote:Are there any docs for the .igmesh format + any good libraries for writing XML files in C#?



No idea... Worth a try?Oscar J wrote:Are plugins for Rhino for windows compatible with Rhino for mac as well?

Only if written in PythonOscar J wrote:Are plugins for Rhino for windows compatible with Rhino for mac as well?


Written in C# with the render plugin API... I think Python only works as a script? The idea was to eventually be able to use the Rhino frame buffer + material editor + render settings within Rhino, more integrated than just running a script. It spits out an .rhp and .dll file, I wonder if Rhino for Mac can use .rhp files to install plugins?Oscar J wrote:Are you writing in Python, Tom?

