Indigo Renderer 3.8.1 Beta Release

General News and accouncements regarding the Indigo render engine
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OnoSendai
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Indigo Renderer 3.8.1 Beta Release

Post by OnoSendai » Tue Mar 25, 2014 3:49 am

This is a Beta release.
If you spot any bugs or problems, please make a post about them in this thread.

In this beta we introduced quite a few optimisations.
One thing we optimised was scene loading times for scenes with lots of large textures.
We also now keep the textures loaded between render runs.

Some example measurements for Mor4us's living room scene:

Image

Time from starting to loading scene to render start:
Indigo 3.8.0: ~14.4 seconds
Indigo 3.8.1: ~3.2 seconds

That's a 4.5x speedup!


Time to start rendering after scene is already loaded:
Indigo 3.8.0: ~8.4 seconds
Indigo 3.8.1: ~0.2 seconds

That's a 42x speedup!





Indigo for Windows 32-bit:
IndigoRenderer_3.8.1_Setup.exe

Indigo for Windows 64-bit:
IndigoRenderer_x64_3.8.1_Setup.exe

Indigo for Linux 64-bit:
IndigoRenderer_x64_v3.8.1.tar.gz

Indigo for Mac OSX (10.6 - 10.8 ):
IndigoRenderer3.8.1.dmg


Indigo RT for Windows 32-bit:
IndigoRT_3.8.1_Setup.exe

Indigo RT for Windows 64-bit:
IndigoRT_x64_3.8.1_Setup.exe

Indigo RT for Linux 64-bit:
IndigoRT_x64_v3.8.1.tar.gz

Indigo RT for Mac OSX (10.6 - 10.8 ):
IndigoRT3.8.1.dmg

Changelog:
3.8.1
* Improved MLT convergence and raw speed.
* Added multi-threaded texture loading. Greatly speeds up loading times for scenes with lots of hi-res textures.
Also speeds up restarting rendering a lot.
* Greatly increased OpenGL preview rendering speed.
* Added better handling of blend, coating, and double sided thin materials in the OpenGL preview.
* Added some specular shading for Phong in the OpenGL preview.
* Fixed textures not updating in OpenGL preview on realtime changes.
* Fixed online mat browser not showing any materials.
* Fixed IES bug introduced recently.
* Fixed light layer + bidir bug introduced in 3.8.0.
* Fixed bug with blend materials introduced in 3.8.0.
* Fixed saving of arch glass option after enabling in UI.
* Various rendering speed optimisations.

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lycium
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Re: Indigo Renderer 3.8.1 Beta Release

Post by lycium » Tue Mar 25, 2014 4:57 am

Here are some comparison renderings showing the faster MLT rendering :)

Indigo 3.6.26:
indigo36.png
Indigo 3.8.1:
indigo38.png

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Zom-B
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Re: Indigo Renderer 3.8.1 Beta Release

Post by Zom-B » Tue Mar 25, 2014 5:25 am

Nice update guys!

Great to see a focus on certain areas of Indigo be polished that much (OpenGL + MLT),
I prefer that over a wide spread of stuff :)

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Re: Indigo Renderer 3.8.1 Beta Release

Post by kklors » Tue Mar 25, 2014 5:40 am

Yey thanks! Will try it out today and render out MLT stuff beyond my wildest dreams!

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Pibuz
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Re: Indigo Renderer 3.8.1 Beta Release

Post by Pibuz » Tue Mar 25, 2014 8:39 pm

..don't know what it was, but anything that caused the malfunctioning of the environment map got away: this version works like a charm!

There's still a little mess in the order of the light layers, don't know if it's Indigo or SkIndigo related..

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Re: Indigo Renderer 3.8.1 Beta Release

Post by bubs » Tue Mar 25, 2014 10:51 pm

I seem to be having a lot of immediate crashes when I try to render a scene with Env Map + Sun... This was also happening for me in 3.8.0

SketchUp 8 & Skindigo 3.6.25.4

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OnoSendai
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Re: Indigo Renderer 3.8.1 Beta Release

Post by OnoSendai » Wed Mar 26, 2014 11:33 pm

bubs wrote:I seem to be having a lot of immediate crashes when I try to render a scene with Env Map + Sun... This was also happening for me in 3.8.0

SketchUp 8 & Skindigo 3.6.25.4
Hi bubs, can you send us a crashing PIGS?

Thanks!

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Re: Indigo Renderer 3.8.1 Beta Release

Post by FakeShamus » Thu Mar 27, 2014 4:17 am

so far the crashes I had with 3.8.0 seem fixed, and everything is super speedy now - thanks for the update!

edit:
one thing I have noticed using OSX 10.9 is that Indigo does not remember the last directory opened when browsing for files to open, or when saving a render. it always defaults back to my documents folder. which adds up to a lot of re-clicking through folders, kind of tedious. not sure if this is something that can be addressed by Indigo (seems to be pretty much a Mavericks problem) but other programs, like Photoshop, don't seem to have that issue.
Last edited by FakeShamus on Thu Mar 27, 2014 4:23 am, edited 1 time in total.

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OnoSendai
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Re: Indigo Renderer 3.8.1 Beta Release

Post by OnoSendai » Thu Mar 27, 2014 4:22 am

FakeShamus wrote:so far the crashes I had with 3.8.0 seem fixed, and everything is super speedy now - thanks for the update!
Sweet :)

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bubs
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Re: Indigo Renderer 3.8.1 Beta Release

Post by bubs » Thu Mar 27, 2014 4:58 am

OnoSendai wrote:
bubs wrote:I seem to be having a lot of immediate crashes when I try to render a scene with Env Map + Sun... This was also happening for me in 3.8.0

SketchUp 8 & Skindigo 3.6.25.4
Hi bubs, can you send us a crashing PIGS?

Thanks!
Can I PM large files or do I need to use dropbox or something?

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OnoSendai
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Re: Indigo Renderer 3.8.1 Beta Release

Post by OnoSendai » Thu Mar 27, 2014 5:00 am

bubs wrote:
OnoSendai wrote:
bubs wrote:I seem to be having a lot of immediate crashes when I try to render a scene with Env Map + Sun... This was also happening for me in 3.8.0

SketchUp 8 & Skindigo 3.6.25.4
Hi bubs, can you send us a crashing PIGS?

Thanks!
Can I PM large files or do I need to use dropbox or something?
Dropbox would be best thanks.

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bubs
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Re: Indigo Renderer 3.8.1 Beta Release

Post by bubs » Thu Mar 27, 2014 5:06 am

will do

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bubs
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Re: Indigo Renderer 3.8.1 Beta Release

Post by bubs » Thu Mar 27, 2014 5:25 am

I dropboxed a file to admin.

Let me know that you get it ok.

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Re: Indigo Renderer 3.8.1 Beta Release

Post by Jeff Hammond » Thu Mar 27, 2014 4:35 pm

lycium wrote:Here are some comparison renderings showing the faster MLT rendering :)

Indigo 3.6.26:

Indigo 3.8.1:
i just went to 3.8.1 from 3.6.26 and did a couple of sample renders in 3.6 prior to upgrading.. tried the same scenes (via osx sketchup) after installing 3.8.1 and achieved similar enhancements as you're showing..

good stuff.
thanks team!
:)

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Re: Indigo Renderer 3.8.1 Beta Release

Post by Jeff Hammond » Fri Mar 28, 2014 4:32 pm

hmm.. found a problem:

OS X
one computer with 10.7.5.. the other with 10.9.2
both with indigo 3.8.1 and skindigo 3.6.25.5

upon installing indigo 3.8.1, i can no longer bring materials into sketchup via skindigo's material editor 'Search Mat DB' button and i get the error "Errors occurred while attempting to unpack the PIGM file."

i noticed this on my computer with the indigo license earlier today (the one with lion)..

i just now experimented on my laptop-- with indigo 3.6 still installed, i was able to bring in materials via skindigo.. i then installed 3.8.1 and prior to launching the newer indigo.app for the first time, tried to bring in a material via skindigo and got the same error ('Errors occurred while attempting to unpack the PIGM file.')

is there anything i can do to fix this myself?
thanks

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