Simple Renderings Thread
Re: Simple Renderings Thread
really good looking meadow, but the grasstraws still look spiky and straight, maybe you could bend them just a little. and also the white of the daisies could be a little brighter.
C4D R20 Studio
mad-imagery.com
mad-imagery.com
Re: Simple Renderings Thread
Yes indeed all Skethup... I don't have the first clue how to use any other modeling software. I made a 2m x 2m grass patch and then made myself an .obj to use as external reference, just randomly rotating the 2m squares. I made the hede in a similar fahion, I think it's a sample about 4m long by 1.5m high. Slight edit thoPibuz wrote:..EVERYTHING MODELED IN SKETCHUP?!?!?
..or rendered from sketchup (geometry made in third party softwares)?![]()
Delight us with a wireframe please!!!!

It's probably the low res (I hope) but there isn't actually a straight blade of grass in the whole scene! they're all bent, some quite a lot. I've shown a closer pic... The daisy petals were diffuse transmitter in that scene, i've changed them to simple diffuse, and I think they look better.Mor4us wrote:really good looking meadow, but the grasstraws still look spiky and straight, maybe you could bend them just a little. and also the white of the daisies could be a little brighter.
Re: Simple Renderings Thread
Matching 3D renders to photographs isn't exactly my specialty... This is my first attempt in over a year actually - I choose this photo I took because it was nice and overcast and had a simple angle
I do realize that is a tad large for a Velociraptor, but my above comment still applies ^^;

I do realize that is a tad large for a Velociraptor, but my above comment still applies ^^;
Cinema 4D R13 Visualize + Indigo Render
- Oscar J
- Posts: 2204
- Joined: Sat Mar 31, 2012 3:47 am
- Location: Gothenburg, Sweden
- 3D Software: Blender
Re: Simple Renderings Thread
The HDR seems weak - there are no highlights on the raptor, and the shadow is barely visible. Other than that, it's nicely integrated. 

Re: Simple Renderings Thread
Ah, I didn't use an HDR for this - just a Sun Light... The shadows were added in later myself because I couldn't get the shadow catching to work even though there was a plane object beneath him D=
I've never tried compositing 3D into photos with Indigo before - I've only ever done it in native Cinema 4D ^^;
I've never tried compositing 3D into photos with Indigo before - I've only ever done it in native Cinema 4D ^^;
Cinema 4D R13 Visualize + Indigo Render
Re: Simple Renderings Thread
Tried and failed for hours last night to get some pretty dispersion effects, with varying levels of success.
Also tried some volumetric caustics based on what I had been reading in the forums, but I couldn't even get so much as a light to show up, let alone the crazy bouncing shafts of light and other pretty effects *shrugs* (I have scene scale set to 0.01 and am modeling things at the default scale in C4D)
First picture is something I did with Indigo RT over a year ago, and the second and third were my attempts last night. I have yet to get anything remotely close to the first image =/
http://www.indigorenderer.com/forum/vie ... f=3&t=1708 Is what I was using as a base for my prsim material last night - the first was a all-settings-default specular material.
I suppose if I let the top-down one render longer it might have gotten better, but the dispersion on the floor seems very weak...
Also tried some volumetric caustics based on what I had been reading in the forums, but I couldn't even get so much as a light to show up, let alone the crazy bouncing shafts of light and other pretty effects *shrugs* (I have scene scale set to 0.01 and am modeling things at the default scale in C4D)
First picture is something I did with Indigo RT over a year ago, and the second and third were my attempts last night. I have yet to get anything remotely close to the first image =/
http://www.indigorenderer.com/forum/vie ... f=3&t=1708 Is what I was using as a base for my prsim material last night - the first was a all-settings-default specular material.
I suppose if I let the top-down one render longer it might have gotten better, but the dispersion on the floor seems very weak...
Cinema 4D R13 Visualize + Indigo Render
- Oscar J
- Posts: 2204
- Joined: Sat Mar 31, 2012 3:47 am
- Location: Gothenburg, Sweden
- 3D Software: Blender
Re: Simple Renderings Thread
Have you tried using BiDir MLT?
Re: Simple Renderings Thread
Oscar J wrote:Have you tried using BiDir MLT?
That's what I was using for the top two images, I can't remember what I was using for the third one since it was so old.
Cinema 4D R13 Visualize + Indigo Render
Re: Simple Renderings Thread
Cool, how does the projector work?
Re: Simple Renderings Thread
Like a real one. It was fery funny focusing the image on the plane 

Re: Simple Renderings Thread
Nice one, that's super-cool 

Re: Simple Renderings Thread
Thanks! I made an update with volume light. I composited the two images because the glass disapears with the fog material
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