Simple Renderings Thread

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Polinalkrimizei
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Re: Simple Renderings Thread

Post by Polinalkrimizei » Tue Nov 27, 2012 8:05 pm

Just awesome, aleksandera! Looks like an entrance to another world, and I am not sure I wanna know what's behind that fog...

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aleksandera
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Re: Simple Renderings Thread

Post by aleksandera » Wed Nov 28, 2012 9:36 am

Thank you all :)
I have let it "boil" for a little longer...
Best regards!
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FOG39a.jpg

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OnoSendai
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Re: Simple Renderings Thread

Post by OnoSendai » Wed Nov 28, 2012 9:42 am

Great atmosphere, well done!

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pixie
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Re: Simple Renderings Thread

Post by pixie » Wed Nov 28, 2012 9:47 am

Great work aleksandera! Congrats!

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OnoSendai
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Re: Simple Renderings Thread

Post by OnoSendai » Wed Nov 28, 2012 11:04 am

Testing new coating material.
This material is coating of IOR 1.5, exponent 10000, over rough grey metal (exponent 20).
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coating_material_test.jpg

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Zom-B
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Re: Simple Renderings Thread

Post by Zom-B » Wed Nov 28, 2012 7:26 pm

OnoSendai wrote:Testing new coating material.
This material is coating of IOR 1.5, exponent 10000, over rough grey metal (exponent 20).
That looks like some great base for carpaint :)
But what about the noise in the bottom area of the pot? caustics?
polygonmanufaktur.de

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OnoSendai
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Re: Simple Renderings Thread

Post by OnoSendai » Wed Nov 28, 2012 10:29 pm

Zom-B wrote:
OnoSendai wrote:Testing new coating material.
This material is coating of IOR 1.5, exponent 10000, over rough grey metal (exponent 20).
That looks like some great base for carpaint :)
But what about the noise in the bottom area of the pot? caustics?
The usual SDS (specular-diffuse-specular) noise.

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cotty
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Re: Simple Renderings Thread

Post by cotty » Thu Nov 29, 2012 2:55 am

A little chess piece example...
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cotty_chess_indigo.jpg
little gallery... http://unverzagt.biz/cottysgallery/

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CTZn
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Re: Simple Renderings Thread

Post by CTZn » Thu Nov 29, 2012 5:26 am

aleksandera wrote:Thank you all :)
I have let it "boil" for a little longer...
Best regards!
Thanks for making my wallpaper even better !

Ono, could we please see a couple more examples bearing a little more complexity: textures for instance, and a less frontal lighting ? While useful I think it's just unimpressive currently ^^
obsolete asset

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OnoSendai
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Re: Simple Renderings Thread

Post by OnoSendai » Thu Nov 29, 2012 6:03 am

CTZn wrote:
aleksandera wrote:Thank you all :)
I have let it "boil" for a little longer...
Best regards!
Thanks for making my wallpaper even better !

Ono, could we please see a couple more examples bearing a little more complexity: textures for instance, and a less frontal lighting ? While useful I think it's just unimpressive currently ^^
I'll render a car with it soon i guess.

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zeitmeister
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Simple Renderings Thread

Post by zeitmeister » Thu Nov 29, 2012 6:03 am

Very promising, Ono!


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djegoo
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Re: Simple Renderings Thread

Post by djegoo » Sun Dec 02, 2012 5:20 am

Hey ! i havent been here for a while ! your work guys is outstanding ! big up for the grass, impressive

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pixie
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Re: Simple Renderings Thread

Post by pixie » Sun Dec 02, 2012 3:33 pm

I've made the double slit experience. Light seems to know that it's been observed... :(
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double slit.png
double slit.png (29.13 KiB) Viewed 2672 times

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CTZn
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Re: Simple Renderings Thread

Post by CTZn » Sun Dec 02, 2012 6:30 pm

Get the cat outside of the box perhaps ?
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Xaon
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Re: Simple Renderings Thread

Post by Xaon » Thu Dec 06, 2012 11:08 pm

First test, water displacement.
first-test.png

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