Some are direct materials from C4D, which makes the render fast (I think).
And I get the car model from http://colacola.se/


its a simple conversion of the C4D material for export like you would do by using the "convert materials" feature in the PlugIn menu, so no (special) magic here.ninopiamonte wrote:Some are direct materials from C4D, which makes the render fast (I think).
Zom-B wrote:its a simple conversion of the C4D material for export like you would do by using the "convert materials" feature in the PlugIn menu, so no (special) magic here.ninopiamonte wrote:Some are direct materials from C4D, which makes the render fast (I think).
The model looks great, but I think the mud/dirt texture on the car is way too over-saturated, the road looks dusty more than muddy? Great work though, HDR lighting?ninopiamonte wrote:/snip
That name rings a bell! Not common probably because my dad has hundreds of the things lying around! Final model is rendering right now, I plan to unwrap the model in the future and grime/dirt it all up like it is in real lifeHeadroom wrote:That is an adjustable capacitor from the "good ol days". Not very common these days
ninopiamonte wrote:@Zom-B & zeitmeister:
Thanks!
Another updates with dirty road, wheel motion blur, birds &
post-production![]()
I'll save the UV unwrapping for after my examsHeadroom wrote:I think I still have one in the basement somewhere, kept for sentimental reasons.
Yes, I was going
To suggest you'd grime
and dust it up a little. Meanwhile I'll look in my basement if I still have that thing.
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