Lolz!ENSLAVER wrote:I found the Random Triangle Colour checkbox.
Simple Renderings Thread
- pixie
- Posts: 2345
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Re: Simple Renderings Thread
Re: Simple Renderings Thread
Very nice ! Can you explain your light setup ?ENSLAVER wrote:lol thanks for upsizing the image CTZn
That's one awesome glass of water Godzilla
Here's some random blobs I forgot to save
regards axel
Re: Simple Renderings Thread
Godzilla- I like it very much, glass and water looks real !
ENSLAVER- blobs rox, nice colors
StompinTom- great render, blue version is so good and nice match with background
ENSLAVER- blobs rox, nice colors
StompinTom- great render, blue version is so good and nice match with background
- zeitmeister
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Re: Simple Renderings Thread
F*ckdammit! 

Cheers, David
DAVIDGUDELIUS // 3D.PORTFOLIO
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Indigo 4.4.15 | Indigo for C4D 4.4.13.1 | C4D R23 | Mac OS X 10.13.6 | Windows 10 Professional x64
DAVIDGUDELIUS // 3D.PORTFOLIO
·
Indigo 4.4.15 | Indigo for C4D 4.4.13.1 | C4D R23 | Mac OS X 10.13.6 | Windows 10 Professional x64
- Polinalkrimizei
- Posts: 648
- Joined: Sat May 02, 2009 6:59 am
Re: Simple Renderings Thread
Awesome renders here lately...
@godzilla: EPIC describes it best. Looks so... strong. Best of Indigo!
@ENSLAVER: keep 'em coming! You really make this thread worth visiting.
@StompinTom: Great project. It looks real sharp, did you scale it down? Which supersampling did you use? Great use of color.
@godzilla: EPIC describes it best. Looks so... strong. Best of Indigo!
@ENSLAVER: keep 'em coming! You really make this thread worth visiting.
@StompinTom: Great project. It looks real sharp, did you scale it down? Which supersampling did you use? Great use of color.
Re: Simple Renderings Thread
secret indigo version?
Re: Simple Renderings Thread
No, I'm just teaching image editing to my cat.
I thought that the outstanding point would be the medium into that poly cube... There's no hidden feature in there, just shaders for absorbtion and scattering
I thought that the outstanding point would be the medium into that poly cube... There's no hidden feature in there, just shaders for absorbtion and scattering

obsolete asset
- Polinalkrimizei
- Posts: 648
- Joined: Sat May 02, 2009 6:59 am
Re: Simple Renderings Thread
Looks interesting. Reminds of that kind of foam you find swimming on top of the dirty water in the sewers or sometimes at an ugly beach...
Could you work it out a little more and make it look like froth so we could finally have beer in indigo?
Could you work it out a little more and make it look like froth so we could finally have beer in indigo?
Re: Simple Renderings Thread
One could approximate foam, with the limitation that ior can not be programmed as a shader (foam relies heavily on an ior changing in space).
Still, you can call it a fake. Would work better for eggs in snow
Still, you can call it a fake. Would work better for eggs in snow

obsolete asset
- Tartiflette
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Re: Simple Renderings Thread
Here is a small test done with Indigo RT 3.0.10 on Mac OS X, via blender 2.58 & blendigo :
2 hours straight out of Indigo RT (960x540 original size, MBP 2011, i7 2,2Ghz, 8GB RAM, Mac OS X 10.6.8 ), no post-pro (yes i know, it shows...
)

Let's hope for blendigo to come up with a solution for animations from blender as that render engine seems to be fantastic !
Cheers,
Laurent aka Tartiflette
2 hours straight out of Indigo RT (960x540 original size, MBP 2011, i7 2,2Ghz, 8GB RAM, Mac OS X 10.6.8 ), no post-pro (yes i know, it shows...


Let's hope for blendigo to come up with a solution for animations from blender as that render engine seems to be fantastic !

Cheers,
Laurent aka Tartiflette

Last edited by Tartiflette on Sun Jul 03, 2011 1:03 am, edited 2 times in total.
Re: Simple Renderings Thread
Montpellier FTW
That's a nice kitchen, just need some environment now :]
I never thought I'll see a Tartiflette around with such a weather :p
That's a nice kitchen, just need some environment now :]
I never thought I'll see a Tartiflette around with such a weather :p
- Tartiflette
- Posts: 6
- Joined: Wed Oct 27, 2010 10:09 am
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Re: Simple Renderings Thread
He he, that's a nickname i was given back in 2001 (10 years ago !!) while i was in Paris working in a post-production company.Lemo wrote:I never thought I'll see a Tartiflette around with such a weather :p

And you're right i was coming from Annecy (french Alps...) back then.

Oh, and thanks for the kind words, you're right about the environnment, though this render was more aimed to be a test actually, which should'nt be an excuse for such lame exterior !

Cheers,
Laurent aka Tartiflette

Re: Simple Renderings Thread
It took me some time to get a good eraser material, also to understand all the values from sss settings. The current version could be tweaked a bit more but its good so far too. It was rendered up to 6k S/px. Its a rough and transparent material with medium, absorption and uniform scattering.
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