alpha render method

General questions about Indigo, the scene format, rendering etc...
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torsten
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alpha render method

Post by torsten » Thu Nov 04, 2010 2:20 am

Does anybody know, what the alpha render method is?

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Zom-B
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Re: alpha render method

Post by Zom-B » Thu Nov 04, 2010 3:11 am

It is a mode to render a alpha mask mesh vs sky (envMap).
This Black/White image is used in PostProcessing for changing BG etc.
Atm this mode seems to be bugged, so beware!!!

A look into the manual could help answering more basic questions: http://www.indigorenderer.com/documentation
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CTZn
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Re: alpha render method

Post by CTZn » Thu Nov 04, 2010 1:22 pm

Atm this mode seems to be bugged, so beware!!!
It is recommended to apply diffuse materials to all meshes when rendering the alpha mask. If the exporter you are using allows both options simultaneously, it may be sufficient to render the alpha with the clay mode enabled.
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Re: alpha render method

Post by Zom-B » Thu Nov 04, 2010 2:16 pm

He he, the mantra I repeated for some time...
but after trying it by myself without success I stay calm and wait for a fix :oops:
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CTZn
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Re: alpha render method

Post by CTZn » Thu Nov 04, 2010 3:03 pm

Well, MtI doesn't have clay render yet :mrgreen:
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Re: alpha render method

Post by Zom-B » Thu Nov 04, 2010 3:12 pm

This explains a lot :lol:
So for Alpha Map rendering the exporter should force PT for best results!
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CTZn
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Re: alpha render method

Post by CTZn » Fri Nov 05, 2010 3:00 am

thanks for the hint Arthur, I'm noting this down !
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