Hello i am new in Indigo and i tried to put metal and plastics material on my objects, but my material editor doesn´t look like the one in the max tutorial. I havent got metal, or plastic material.
can anybody help me please?
yours sincerly cathleen
missing materials
missing materials
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For metal you should use Indigo Phong material type.
"IOR" value increases the reflectivity and lower "Glossiness" value gives you more glossy reflections.
You can also use some "scientific" presets. If you enable "Use NK data" option, then you can browse for NK data file in you Indigo's root dir under "nkdata" folder. Those contain pre measured data, that have spesific characteristics of a material they represent. Files are named after chemical elements.
I hope it helps!
[edit]
Here is a good reference for NK files:
http://deeppixel.uw.hu/projects/NK_materials.html
"IOR" value increases the reflectivity and lower "Glossiness" value gives you more glossy reflections.
You can also use some "scientific" presets. If you enable "Use NK data" option, then you can browse for NK data file in you Indigo's root dir under "nkdata" folder. Those contain pre measured data, that have spesific characteristics of a material they represent. Files are named after chemical elements.
I hope it helps!
[edit]
Here is a good reference for NK files:
http://deeppixel.uw.hu/projects/NK_materials.html
Re: confusing
Nope, it's quite correct ... but in the "oldschool" days you might learnedtomacmuni wrote:isn't it a bit confusing that IOR increases reflectivity in a phong, and lower glossiness values give more glossy reflections?
something different. And always a good read --> Neil Blevins CG Education
... so go on and have fun! ;o))
take care
psor
"The sleeper must awaken"
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