Maxigo 0.9.3c

Announcements, requests and support regarding the 3DS MAX exporter
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OnoSendai
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Post by OnoSendai » Tue Jul 31, 2007 5:58 am

so cool :)

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suvakas
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Post by suvakas » Tue Jul 31, 2007 6:00 am

OnoSendai wrote:so cool :)
lol
like M&M's :lol:

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Whaat
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Post by Whaat » Tue Jul 31, 2007 6:08 am

Great stuff, suvakas! Are you exporting random material colors?

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suvakas
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Post by suvakas » Tue Jul 31, 2007 6:11 am

Yeah, it's a Phong material with random colors.
Same what you did with those cars (i think).

[edit]
I did the materials with a small loop before the export. I'm not creating the colors during the export. (If that's what you meant)

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Whaat
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Post by Whaat » Tue Jul 31, 2007 6:17 am

Cool 8) . Right now there is no option in SkIndigo for the user to choose random material colors. I had to temporarily code it in when I did the car render. However, I may include the option in a future release. I thought if the user named the material "Random", then color or absorption values will be exported as random.
It's a fun feature but probably doesn't serve much of a purpose. That's why I haven't added it yet..

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suvakas
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Post by suvakas » Tue Jul 31, 2007 6:24 am

Gotcha.
Yeah, Maxigo also doesn't have it :) ..and i'm not planning to add it in near future. Maybe later when all major things are working good. (i've been doing a rewrite to my geometry export routine and some other basic stuff.)

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Kosmokrator
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Post by Kosmokrator » Tue Jul 31, 2007 6:47 am

thnx suv!!!what i can say....perfect!keep it up!!
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filippo
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Post by filippo » Wed Aug 08, 2007 10:50 am

In the "teaport"" exemple ...how many polygons are there?
how much time needs to export the scene?
thaks
filippo

p.s.
sorry for my poor language
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