Announcements, requests and support regarding the 3DS MAX exporter
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nemo
- Posts: 6
- Joined: Fri Jan 12, 2007 11:37 am
- Location: Italia
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by nemo » Thu Jan 18, 2007 4:04 am
Hi,
I would like to know the regulating of the trasparancy of glass.
I have tried in any case through 3Ds.....
There is someone that can help me!!
http://www.amgproject.it
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afecelis
- Posts: 749
- Joined: Tue Aug 01, 2006 4:14 am
- Location: Colombia
- 3D Software: Blender
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by afecelis » Thu Jan 18, 2007 5:11 am
all you have to do is create an "Indigo Glass" Material. If the scripts were installed properly you should have it among the material types:

Then play around with the options available for transparency.
AMD Ryzen 7 1800 @3.6ghz, 32GB ddr4 3200 mhz Ram, Nvidia RTX 3060 12GB, Win10, Blender/Sketchup/Modo/Cinema4d
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nemo
- Posts: 6
- Joined: Fri Jan 12, 2007 11:37 am
- Location: Italia
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Contact:
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by nemo » Thu Jan 18, 2007 5:41 am
Thanks afecelis,
but I have made it, what I ask is knowledge like making a glass more or less transparent.
Sorry for my english and my ignorance
http://www.amgproject.it
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afecelis
- Posts: 749
- Joined: Tue Aug 01, 2006 4:14 am
- Location: Colombia
- 3D Software: Blender
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Contact:
Post
by afecelis » Thu Jan 18, 2007 6:06 am
oh! got it!
I guess it would be a matter of playing around with the IOR value. That would make it more or less transparent. There's also a dispersion value but I guess that has to do more with caustics and refraction, not sure.
U3dreal would be the ideal person to tell you how to play around with the glass material. Or, you can start tweaking things and doing test-renders; trial and error.
Here's a good material IOR value reference:
http://blenderartists.org/forum/showthread.php?t=71202
AMD Ryzen 7 1800 @3.6ghz, 32GB ddr4 3200 mhz Ram, Nvidia RTX 3060 12GB, Win10, Blender/Sketchup/Modo/Cinema4d
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