Announcements, requests and support regarding the 3DS MAX exporter
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filippo
- Posts: 658
- Joined: Sat Aug 05, 2006 8:46 pm
- Location: italia(senigallia-an)
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by filippo » Sat Nov 03, 2007 1:11 am
When I use the physical sky and the material light in interior scene, the light material it's black...why?
filippo
sorry for my poor language
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Kram1032
- Posts: 6649
- Joined: Tue Jan 23, 2007 3:55 am
- Location: Austria near Vienna
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by Kram1032 » Sat Nov 03, 2007 2:21 am
because it either has inverted normals or is too weak

- the sky is *very* bright, so, you need to also make your lightsource that bright

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Doch
- Posts: 4
- Joined: Sun Nov 04, 2007 12:34 am
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by Doch » Mon Nov 05, 2007 6:07 am
I think you can't use it with skylight , you need to put it as enviroment
than the light material will work
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Kram1032
- Posts: 6649
- Joined: Tue Jan 23, 2007 3:55 am
- Location: Austria near Vienna
Post
by Kram1032 » Mon Nov 05, 2007 7:34 am
It works for sure!
It can only be inverted normals or to weak light settings.
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