Problem with "Set Smooth" on simple mesh

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MSUdom5
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Problem with "Set Smooth" on simple mesh

Post by MSUdom5 » Fri Jul 25, 2008 9:31 am

I have a pretty simple mesh that I don't want to subsurf, but when I "Set Smooth" in Blender, Indigo renders some distortions.

Blender File is here:
http://www.ece.msstate.edu/~dom5/bb_img/pencil.blend

Anyone have an idea why I'm getting these distortions?

Thanks.
Attachments
im1216931762.jpg
Without Smoothing
im1216931762.jpg (116.81 KiB) Viewed 2711 times
im1216931396.jpg
With Smoothing
im1216931396.jpg (151.93 KiB) Viewed 2712 times
im1216930753.jpg
Without Smoothing
im1216930753.jpg (155.27 KiB) Viewed 2712 times
im1216930455.jpg
With Smoothing
im1216930455.jpg (156.39 KiB) Viewed 2712 times

MSUdom5
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Location: Mississippi, USA
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Post by MSUdom5 » Fri Jul 25, 2008 9:36 am

Ugh, didn't check my normals... And I even swore to myself that I'd never post problems here without checking my normals. Never wanted to be "that guy". :roll:

Woodie
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Post by Woodie » Fri Jul 25, 2008 9:42 am

Well, I was just about to say "Check normals dude"

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SmartDen
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Post by SmartDen » Fri Jul 25, 2008 8:00 pm

heh-heh :)
Check normals, dude!

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Kram1032
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Post by Kram1032 » Sat Jul 26, 2008 4:02 am

I think, the normals' directions weren't the only problem... Higher SubD should also work wonders :)

redblue
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Post by redblue » Fri Aug 01, 2008 10:06 pm

Try to use Add Modifier then Edge split.

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