Announcements, requests and support regarding the Blender Indigo export script
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MSUdom5
- Posts: 159
- Joined: Sun Jul 20, 2008 6:04 am
- Location: Mississippi, USA
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Post
by MSUdom5 » Fri Jul 25, 2008 9:31 am
I have a pretty simple mesh that I don't want to subsurf, but when I "Set Smooth" in Blender, Indigo renders some distortions.
Blender File is here:
http://www.ece.msstate.edu/~dom5/bb_img/pencil.blend
Anyone have an idea why I'm getting these distortions?
Thanks.
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Attachments
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- Without Smoothing
- im1216931762.jpg (116.81 KiB) Viewed 2711 times
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- With Smoothing
- im1216931396.jpg (151.93 KiB) Viewed 2712 times
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- Without Smoothing
- im1216930753.jpg (155.27 KiB) Viewed 2712 times
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- With Smoothing
- im1216930455.jpg (156.39 KiB) Viewed 2712 times
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MSUdom5
- Posts: 159
- Joined: Sun Jul 20, 2008 6:04 am
- Location: Mississippi, USA
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Contact:
Post
by MSUdom5 » Fri Jul 25, 2008 9:36 am
Ugh, didn't check my normals... And I even swore to myself that I'd never post problems here without checking my normals. Never wanted to be "that guy".

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Woodie
- Posts: 188
- Joined: Thu Oct 11, 2007 2:25 am
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by Woodie » Fri Jul 25, 2008 9:42 am
Well, I was just about to say "Check normals dude"
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SmartDen

- Posts: 999
- Joined: Fri Oct 13, 2006 10:58 pm
- Location: Canary Islands
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by SmartDen » Fri Jul 25, 2008 8:00 pm
heh-heh

Check normals, dude!

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Kram1032
- Posts: 6649
- Joined: Tue Jan 23, 2007 3:55 am
- Location: Austria near Vienna
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by Kram1032 » Sat Jul 26, 2008 4:02 am
I think, the normals' directions weren't the only problem... Higher SubD should also work wonders

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redblue
- Posts: 7
- Joined: Wed Oct 31, 2007 3:44 am
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by redblue » Fri Aug 01, 2008 10:06 pm
Try to use Add Modifier then Edge split.