Blendigo for v1.1.13
hey smartden,
thanks for putting this effort into the exporter! Indigo is pretty much meaningless to me without your app...
I think I have found a bug. when UV mapping a phong material a <texture> tag is not closed and the export created a displace tag even if it is not defined thus giving me an error.
thanks for putting this effort into the exporter! Indigo is pretty much meaningless to me without your app...
I think I have found a bug. when UV mapping a phong material a <texture> tag is not closed and the export created a displace tag even if it is not defined thus giving me an error.
if blender not installed you have to select tha path with the buttonpxl666 wrote:hey smart - might this be a reason that blender is not installed but just unpacked??? so its not in the registry???SmartDen wrote:i guess you setted wrong Blender directorypxl666 wrote:uuups??? whats that?
just downloaded fresh update and tried to install it ...
Check normals, dude!




are you sure you're using the latest version? phong materials work fine for medandy wrote:hey smartden,
thanks for putting this effort into the exporter! Indigo is pretty much meaningless to me without your app...
I think I have found a bug. when UV mapping a phong material a <texture> tag is not closed and the export created a displace tag even if it is not defined thus giving me an error.
Check normals, dude!




Thanks a lot for developing the great script Blendigo.
I'm going to talk about what I faced and what I've done.
Using the address which includes Japanese characters to specify the desktop path for my brief tests with Blendigo causes a problem with getting characters garbled.
So, I took a look into the source code of the script, changed a little bit of the code, and it seems to have been fixed, at least on my computer.
Here is the code which I changed from blendigo_v1113.py:
blendigo_v1113_mHansPG.py
Please visit my homepage for more details (what's the problem and how it's been avoided...)
I hope the developers of Blendigo take it into account and add some codes to prevent Japanese character from being garbled
I'm going to talk about what I faced and what I've done.
Using the address which includes Japanese characters to specify the desktop path for my brief tests with Blendigo causes a problem with getting characters garbled.
So, I took a look into the source code of the script, changed a little bit of the code, and it seems to have been fixed, at least on my computer.
Here is the code which I changed from blendigo_v1113.py:
blendigo_v1113_mHansPG.py
Please visit my homepage for more details (what's the problem and how it's been avoided...)
I hope the developers of Blendigo take it into account and add some codes to prevent Japanese character from being garbled

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