Announcements, requests and support regarding the Blender Indigo export script
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ryandaniels
- Posts: 38
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by ryandaniels » Thu May 15, 2008 4:08 am
As you can see from these pictures;

By
ryandaniels at 2008-05-14

By
ryandaniels at 2008-05-14
It is rendering from different point of veiws.
Does anyone have a solution for this?
PS: I thought it may be indigo rendering from a different camera, but I moved the camera, and the indigo render changed too.
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BbB
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by BbB » Thu May 15, 2008 4:41 am
Not sure I see any difference.
But I've noticed something like that in the past, mainly for very extreme lens width like very wide angle or very long lens.
Woo! Nice model by the way
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dougal2

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by dougal2 » Thu May 15, 2008 6:19 am
pan out a little and crop your image afterwards

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ryandaniels
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by ryandaniels » Thu May 15, 2008 9:04 am
BbB wrote:Not sure I see any difference.
But I've noticed something like that in the past, mainly for very extreme lens width like very wide angle or very long lens.
Woo! Nice model by the way
If you look at the edges, you can see in the indigo render, the edges of the object is closer to the edge of the picture than in the blender render.
Also, thanks for the compliment!

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ryandaniels
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by ryandaniels » Thu May 15, 2008 9:05 am
dougal2 wrote:pan out a little and crop your image afterwards

Yeah, I guess I'll end up doing that, I just thought there might be a in-blender fix.
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BbB
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by BbB » Thu May 15, 2008 9:12 am
I would't give up if I were you. Most of the time the pov is identical. I've done a bit of compositing of BI and Indigo renders and it works fine generally to the few exceptions I mentioned.
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StompinTom

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by StompinTom » Fri May 16, 2008 1:19 am
ive noticed this two. when setting up shots for the last tower i did, sometimes the top of it got chopped off in the Indigo rendering whereas it was perfectly set up in Blender.
is it because theyre different camera models? is there a good way to convert?
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Wedge
- Posts: 441
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- Location: East Coast, USA
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by Wedge » Fri May 16, 2008 10:03 am
Hmmm...Perhaps it is a small issue where the number accuracy doesn't have enough digits? It does look uniformly inaccurate.
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