Announcements, requests and support regarding the Blender Indigo export script
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brancalion
- Posts: 5
- Joined: Tue Feb 20, 2007 8:47 pm
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by brancalion » Wed May 09, 2007 5:36 am
hi. another question for you! i'm sorry i'm very dummy! i've created a blend material with an alpha map. the materials are glass with a bump map and crhome. the object ( a window) has a uv coordinates. when i assign the glass material to the object i can see the bump effect, when i use the blend material made with the same glass material and the metal material i can't see the bump. Any idea?
Thanx. Federico
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BbB
- Posts: 1996
- Joined: Fri Feb 09, 2007 8:28 am
- Location: Berlin
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Contact:
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by BbB » Wed May 09, 2007 6:05 am
Bump maps don't work (yet) with blend materials.
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zsouthboy
- Posts: 1395
- Joined: Fri Oct 13, 2006 5:12 am
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by zsouthboy » Wed May 09, 2007 6:29 am
You'll have to separate the meshes and not do a blend, sorry

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OnoSendai

- Posts: 6244
- Joined: Sat May 20, 2006 6:16 pm
- Location: Wellington, NZ
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Contact:
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by OnoSendai » Wed May 09, 2007 2:35 pm
It's fixed in my codebase and willl be in test 3.
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BbB
- Posts: 1996
- Joined: Fri Feb 09, 2007 8:28 am
- Location: Berlin
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Contact:
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by BbB » Wed May 09, 2007 11:05 pm
That is very, very good news indeed!!!
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zsouthboy
- Posts: 1395
- Joined: Fri Oct 13, 2006 5:12 am
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by zsouthboy » Wed May 09, 2007 11:55 pm
Ono is such a jerk, he keeps showing me up when I tell people about non-working items by making them work!
