sorry if this subject has already been discussed (couldn't find if so).
I want to have a perfect mirror material. For the moment, all I get is wether all black, or too blurry.
I'm working with blender, when I turn on the "Mirror Transp -> Ray Transp" button, my object is all black.
Code: Select all
<material>
<name>glace</name>
<specular>
<transparent>false</transparent>
<cauchy_b_coeff>0.0</cauchy_b_coeff>
<ior>1.0</ior>
<rgb_absorptivity>0 0 0</rgb_absorptivity>
</specular>
</material>
Code: Select all
<material>
<name>glace</name>
<phong>
<diffuse>1.000 1.000 1.000</diffuse>
<specular>4.925 4.925 4.925</specular>
<fresnel_scale>0.800</fresnel_scale>
<exponent>5110.000</exponent>
</phong>
</material>Thanks for any help