textured emitters

General questions about Indigo, the scene format, rendering etc...
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OnoSendai
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textured emitters

Post by OnoSendai » Sat Jun 23, 2007 3:24 am

Finally got round to something people had been bugging me about for ages... textured emitters :)
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jurasek
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Post by jurasek » Sat Jun 23, 2007 3:43 am

tnx Ono :)
will be in 0.9?

greetz,
jur

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Marcofly
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Post by Marcofly » Sat Jun 23, 2007 3:48 am

great!! :D :D

we are looking forward for the next release!! :wink:

greets from sunny Italy!

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Kram1032
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Post by Kram1032 » Sat Jun 23, 2007 3:49 am

Yay, great :D
not far to volume emitters, right?

okazaky
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Post by okazaky » Sat Jun 23, 2007 3:52 am

Thank you so much! :D

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OnoSendai
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Post by OnoSendai » Sat Jun 23, 2007 3:52 am

volume emitters are quite different, and a lot more difficult :)

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manitwo
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Post by manitwo » Sat Jun 23, 2007 4:03 am

wohoo - thanks a bunch for that ono! :D
how is it handled? as a material(blendable?) or as a light?

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oodmb
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Post by oodmb » Sat Jun 23, 2007 4:08 am

omg- textured volume emmterers would mean realistic FIRE!!!!!!!!!
a shiny monkey is a happy monkey

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suvakas
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Post by suvakas » Sat Jun 23, 2007 4:11 am

Great news!

Ps. Now when you get textured lights you instantly start talking about something new - volume lights. Come on... this isn't very fair against Ono :wink: 8)

SimonLarsen
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Post by SimonLarsen » Sat Jun 23, 2007 4:12 am

Great Ono.

Can't wait to try it out. :D

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OnoSendai
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Post by OnoSendai » Sat Jun 23, 2007 4:12 am

manitwo wrote:wohoo - thanks a bunch for that ono! :D
how is it handled? as a material(blendable?) or as a light?
It's handled as an additional texture option for meshlights.

At some point in the future I may do a big re-architect to make emitter materials, but not yet :)

crc
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Post by crc » Sat Jun 23, 2007 4:28 am

very cool,
does this mean you could put a big sky (or whatever) background image on a plane and make it an emitter?

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Kram1032
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Post by Kram1032 » Sat Jun 23, 2007 4:32 am

would that be so much differrent from a JPG-converted .exr?

-that's an other request, btw: can we use .exr for those emitters? :D

crc
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Post by crc » Sat Jun 23, 2007 4:36 am

I can't seem to get those exr's to work. not sure if it is because I use sketchup to indigo or? but they always come out all stretched out looking. :?

seems you'd have more control this way.

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OnoSendai
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Post by OnoSendai » Sat Jun 23, 2007 4:41 am

Kram1032 wrote:would that be so much differrent from a JPG-converted .exr?

-that's an other request, btw: can we use .exr for those emitters? :D
Not sure if this would be useful.. most exrs are spherical or lat/long env maps

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