The .ply models from Stanford scans are too heavy for my computer to handle in Blender, and the decimated versions that came with the file are a mess (loss of detail, random double faces, holes, etc.). I think i read somewhere in here that you can 'append' a .ply model to the scene xml just like a .3ds model. I wanted to know how i could do this (if its possible lol), a code example would be perfect.
And in fact i cant even use the decimated files, because if i finally succeed at exporting it, the xml is so large that my computed hardly loads it and i cant add characters in the code unless i delete an equal number elsewhere in the text, which is really mysterious and annoying lol.
Thanks for any help
