General questions about Indigo, the scene format, rendering etc...
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Skatoony
- Posts: 8
- Joined: Tue Apr 24, 2007 5:10 am
- Location: England
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by Skatoony » Tue May 08, 2007 6:58 pm
Well I'm still attempting to get the hang of using Indigo, but ran into a rather bothersome problem. When lighting a scene with a sun light in Blender, I find anything that is glass (specular, transparent and 1.52 IOR) is far duller than the plane (which uses a phong material, 0.8 RGB and 1.5 IOR).
Here's a sample of what I'm trying to do recently (after 7 hours rendering):
http://cosmic-dreams.net/im1178580339.png
Does anyone know what I'm doing wrong?
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mrCarnivore
- Posts: 517
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- Location: Stuttgart, Germany
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by mrCarnivore » Tue May 08, 2007 7:08 pm
You have to use lower absorbtion values. Then the glass will become more translucent and therefore less dark.
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Skatoony
- Posts: 8
- Joined: Tue Apr 24, 2007 5:10 am
- Location: England
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by Skatoony » Tue May 08, 2007 7:11 pm
Will try soon - Indigo just caused my first ever blue screen under Vista (PAGE_FAULT_IN-NON_PAGED_AREA) so I need to figure out where I got to

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Skatoony
- Posts: 8
- Joined: Tue Apr 24, 2007 5:10 am
- Location: England
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by Skatoony » Tue May 08, 2007 7:28 pm
Sorry for double post - lowered the absorbtion values and they're much brighter than before. Cheers!

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mrCarnivore
- Posts: 517
- Joined: Sun Mar 04, 2007 6:20 am
- Location: Stuttgart, Germany
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by mrCarnivore » Tue May 08, 2007 7:34 pm
No problem mate.
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zsouthboy
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by zsouthboy » Wed May 09, 2007 12:13 am
more than likely you've got a bad stick of memory btw
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