Physical Sky Tips

General questions about Indigo, the scene format, rendering etc...
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Kram1032
Posts: 6649
Joined: Tue Jan 23, 2007 3:55 am
Location: Austria near Vienna

Post by Kram1032 » Thu Apr 19, 2007 12:31 am

Sorry, that must be:
Good point, but we learned at school in maths, that Z = up
And blender also has Z = up.
Although, it's called Z-depth, I'm common with using Y for that.
But now, back to topic, for real :D

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