State of rendering - FX Guide

Discuss stuff not about Indigo.
Post Reply
4 posts • Page 1 of 1
User avatar
juan_irender
Indigo 100
Posts: 251
Joined: Tue Jun 23, 2009 12:37 pm
Location: Spain
3D Software: Cinema 4D

State of rendering - FX Guide

Post by juan_irender » Sat Jul 20, 2013 8:39 pm

Hi all.
FX Guide ([url]http://www.fxguide.com)[/url] has published during july a pair of extensive articles about the state of the art of render engines in fx production environments.
Here are the links:
Part I: http://www.fxguide.com/featured/the-state-of-rendering/
Part II: http://www.fxguide.com/featured/the-sta ... ng-part-2/

Renderman and Arnold are covered in depth, but most interesting in these articles is the industry trend towards the use of unbiased techniques in production works. Is surprising to see how a pure path tracing render engine such Arnold, is being extensively used in recent blockbusters like "Star Trek - Into darkness" or "Pacific Rim", being now one of the main production renderers at ILM, a classic Renderman-based fx house.

Ciao.
C4D R18 Studio user
Blender user :D

User avatar
Polinalkrimizei
Posts: 647
Joined: Sat May 02, 2009 6:59 am

Re: State of rendering - FX Guide

Post by Polinalkrimizei » Sun Jul 21, 2013 4:48 pm

Cool paper, Juan, thanks!!

User avatar
CTZn
Posts: 7240
Joined: Thu Nov 16, 2006 4:34 pm
Location: Paris, France

Re: State of rendering - FX Guide

Post by CTZn » Mon Jul 22, 2013 12:50 am

yes indeed, Ihanks for sharing !
obsolete asset

User avatar
juan_irender
Indigo 100
Posts: 251
Joined: Tue Jun 23, 2009 12:37 pm
Location: Spain
3D Software: Cinema 4D

Re: State of rendering - FX Guide

Post by juan_irender » Mon Jul 22, 2013 8:57 pm

Thanks to you, Polinalkrimizei and CTZn!
C4D R18 Studio user
Blender user :D

Post Reply
4 posts • Page 1 of 1

Who is online

Users browsing this forum: No registered users and 4 guests