Discuss stuff not about Indigo.
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CTZn
- Posts: 7240
- Joined: Thu Nov 16, 2006 4:34 pm
- Location: Paris, France
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by CTZn » Wed Jun 06, 2007 5:25 am
This is almost not off topic... well, I found a place
hit the quote ! And if you're curious about the topic see
this post in requests section.
obsolete asset
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Marcofly
- Posts: 407
- Joined: Thu Jun 29, 2006 12:51 am
- Location: Köln, Germany
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by Marcofly » Fri Jun 29, 2007 12:53 am
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2kemon
- Posts: 51
- Joined: Sun Feb 25, 2007 10:59 pm
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by 2kemon » Tue Jul 03, 2007 8:59 am
does anyone know of a tool similar to CADtools for illustrator. It seems like such an interesting piece of software and such a brilliant idea, that it's hard to believe nobody else have tried it wih illustrator or other applications?
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tungee
- Posts: 482
- Joined: Mon Jul 03, 2006 8:17 pm
- Location: Gießen Germany
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by tungee » Tue Jul 03, 2007 9:06 am
Cadtools isnt freeware!
Music has the right to children!
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2kemon
- Posts: 51
- Joined: Sun Feb 25, 2007 10:59 pm
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by 2kemon » Tue Jul 03, 2007 9:09 am
...hence the question of a similar application?
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Kram1032
- Posts: 6649
- Joined: Tue Jan 23, 2007 3:55 am
- Location: Austria near Vienna
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by Kram1032 » Wed Jul 18, 2007 11:14 pm
...to what? xD
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Kojack
- Posts: 57
- Joined: Sat Aug 12, 2006 8:46 pm
- Location: Poland
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by Kojack » Thu Aug 02, 2007 9:21 pm
Wow! I was thinking that TopMod project is dead. Great news man

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dvmorris
- Posts: 3
- Joined: Thu Aug 02, 2007 5:52 pm
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by dvmorris » Fri Aug 03, 2007 3:02 am
TopMod is very much alive now, and we are looking for users and developers interested in contributing to the project. Well, technically, I am looking for people to help out. Right now I'm the only developer on the project except for one guy who is writing a scripting engine for it. You can try out the first version of the scripting engine if you have OS/X, but it doesn't work on Windows yet.
I'll keep you posted as we finish more features. Make sure you watch the video tutorials as many features have changed since the previous version,
Dave
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DaveC
- Posts: 596
- Joined: Mon Sep 11, 2006 12:20 am
- Location: The Tottenham, London, UK
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Contact:
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by DaveC » Fri Aug 03, 2007 3:34 am
Now this is very good news.

Thanks, Dave. DaveC.
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Koba
- Posts: 36
- Joined: Wed Jul 05, 2006 3:44 am
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by Koba » Fri Aug 03, 2007 7:43 am
dvmorris: TopMod is very cool. So keep up the good work.
Quick post here to show support.
Koba
P.S> Do you have a donations page?
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psor

- Posts: 1295
- Joined: Sun Jun 25, 2006 1:25 am
- Location: Berlin
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Contact:
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by psor » Tue Aug 07, 2007 5:01 am
Create your "normalmaps" the easy way ;o)) -->
http://www.crazybump.com
Website wrote:
Bake AMAZING normal maps from 2D assets
Enhance normal maps, and blend different maps together
Bake displacement maps and cavity maps
take care
psor
"The sleeper must awaken"
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CTZn
- Posts: 7240
- Joined: Thu Nov 16, 2006 4:34 pm
- Location: Paris, France
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by CTZn » Sat May 31, 2008 10:30 am
JTexSynth
Synthesize tilable textures from a given sample in a java applet. It's not very evolved but may prove usefull.
Does someone know another one of this kind ?
edit: BTW,
google does the job :/
Could someone compile
this one for win (until I find a binary

) ? <- dont miss the links page !
Last edited by
CTZn on Sat May 31, 2008 10:55 am, edited 1 time in total.
obsolete asset
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