This paper from siggraph seems really intresting for the feature and the interactivity in the rendering Process:
http://www.graphics.cornell.edu/pubs/2003/BWG03.pdf
Interactive Raytracing
thats a really interesting paper, i like it.
I've been thinking about a system thats a mix between unbiased progressive bidirectional (like in the paper instant GI), radiance caching, and this, which would be compatible with MLT, i still have to figure out if my system would end up being unbiased, or just looking really good.
I've been thinking about a system thats a mix between unbiased progressive bidirectional (like in the paper instant GI), radiance caching, and this, which would be compatible with MLT, i still have to figure out if my system would end up being unbiased, or just looking really good.
a shiny monkey is a happy monkey
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