Quad core at a high clock speed would totally destroy!
ohh my ;-)
Hi radiance and ono,
yeah, i'am working since april with my dual-core laptop and it has the double mut/sec than my P4 desktop
. Really cool !!!
For memory usage, the process that does the preview+tonemapping each 5sec produces big jumps in memory usage... i'am asking me, if it's better to keep the memory allocated over the hole render instead? Or also if this preview+tonemapping cycle time could be once changed in ini-file? When i do big renders (3000x2000 pixels), the preview-window is useless and i review the png file from disk (all 1 hour once)
best regards
zuegs
yeah, i'am working since april with my dual-core laptop and it has the double mut/sec than my P4 desktop
For memory usage, the process that does the preview+tonemapping each 5sec produces big jumps in memory usage... i'am asking me, if it's better to keep the memory allocated over the hole render instead? Or also if this preview+tonemapping cycle time could be once changed in ini-file? When i do big renders (3000x2000 pixels), the preview-window is useless and i review the png file from disk (all 1 hour once)
best regards
zuegs
