Indigo optimisation for Apple M1 / M1 pro / M1 max

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mpro31
Posts: 41
Joined: Fri Jan 05, 2018 9:44 pm

Indigo optimisation for Apple M1 / M1 pro / M1 max

Post by mpro31 » Wed Oct 20, 2021 9:42 pm

Hi guys, I hope you're doing well.
Just wanted to ask if you're planning a M1 compatible version.
Since Apple has released a super fast new chip with up to 4x the GPU speed of 5600m and CPU speeds equal to a 12core xeon, I guess Indigo could run amazing if optimised.

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juan_irender
Indigo 100
Posts: 251
Joined: Tue Jun 23, 2009 12:37 pm
Location: Spain
3D Software: Cinema 4D

Re: Indigo optimisation for Apple M1 / M1 pro / M1 max

Post by juan_irender » Thu Oct 21, 2021 3:16 am

Hi.
Most important is that Indigo could adhere to Metal API for GPU computing, since OpenCL is deprecated on Mac environment.

Ciao!
C4D R18 Studio user
Blender user :D

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