ISL help

Feature requests, bug reports and related discussion
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fused
Developer
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Location: Berlin, Germany
3D Software: Cinema 4D

Re: ISL help

Post by fused » Thu Jan 07, 2010 10:27 pm

heh, maybe its just a misunderstanding, but i find that a bit rude :?

Stinkie
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Re: ISL help

Post by Stinkie » Thu Jan 07, 2010 10:46 pm

Sorry if it came across that way. No ill will here - I was merely teasing you.

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fused
Developer
Posts: 3648
Joined: Fri Sep 22, 2006 7:19 am
Location: Berlin, Germany
3D Software: Cinema 4D

Re: ISL help

Post by fused » Thu Jan 07, 2010 10:58 pm

Stinkie wrote:Sorry if it came across that way. No ill will here - I was merely teasing you.
oh no i wasnt talking about what you said, I found that pretty funny ^^

Stinkie
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Re: ISL help

Post by Stinkie » Thu Jan 07, 2010 11:04 pm

Ah. The internets are a confusing place. :)

I'll leave you boys to it. Play nice! :mrgreen:

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CTZn
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Re: ISL help

Post by CTZn » Sat Jan 09, 2010 3:27 am

Damn, making ISL to work without Ono at hand is a frustrating guesswork. That's not that we are clueless about graphic code, rather the ISL parser is not that flexible...

Please document handled exceptions cases, to help making the right corrections !

I want to learn fishing, not to be brought fishes (thanks though ;)) !

Moderational point of view, that is :)
obsolete asset

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