[REQ] Support for more image formats
[REQ] Support for more image formats
I would like to request that Indigo support more image formats. I have had problems with models that other people have made which use textures in other formats. I know I can convert the texture files, but sometimes the actual 3D scene use the texture so many times, it becomes very unpractical.
Is it possible to enhance the number of formats we can use within our indigo scenes?
Is it possible to enhance the number of formats we can use within our indigo scenes?
The hardest part of BEING yourself is FINDING yourself in the first place...
http://thebigdavec.googlepages.com
http://thebigdavec.googlepages.com
-
- Posts: 517
- Joined: Sun Mar 04, 2007 6:20 am
- Location: Stuttgart, Germany
@Ono: Targa, PNG's that photoshop saves (damn photoshop), HDR
@Big Fan: Format conversion isn't the issue. I can do that. It's the 3D scene that would take years to link to the new images.
@mrCarnivore: I dunno
@Big Fan: Format conversion isn't the issue. I can do that. It's the 3D scene that would take years to link to the new images.
@mrCarnivore: I dunno

The hardest part of BEING yourself is FINDING yourself in the first place...
http://thebigdavec.googlepages.com
http://thebigdavec.googlepages.com
Another option would be to make the exporter to convert the textures for you. That's the way how Maxigo works and that way you can use whatever texture format that your 3d app is supporting.
Sure it would be better if Indigo could support some more common formats natively. But until it doesn't, then doing it via exporter is a good workaround.
Sure it would be better if Indigo could support some more common formats natively. But until it doesn't, then doing it via exporter is a good workaround.
- deltaepsylon
- Posts: 417
- Joined: Tue Jan 09, 2007 11:50 pm
i think suvakas has the best answer, or unless you could open the scene in notepad and then search for the texture name and replace it with the corrected one on your clipboard. that might work.
or, since im so bored nowadays and have nothing to do, send me the whole scene in a zip (already exported, with the names being .png even if the images are tiff or whatever) and ill fix it up =/
or, since im so bored nowadays and have nothing to do, send me the whole scene in a zip (already exported, with the names being .png even if the images are tiff or whatever) and ill fix it up =/
-----
P5N32-C Coffee machine overclocked to 4 cups a minute! still not enough...
P5N32-C Coffee machine overclocked to 4 cups a minute! still not enough...
Nice of you to offer, Delta, but I can do all that myself. The problem occurs when many, many object reference the targa files. It would take a month of sundays to go through all the materials re-referencing. And, in these cases, the xml's are too darn big to open in notepad!
Anyway, it's a sensible request, methinks, to have indigo handle the different formats natively
Anyway, it's a sensible request, methinks, to have indigo handle the different formats natively

The hardest part of BEING yourself is FINDING yourself in the first place...
http://thebigdavec.googlepages.com
http://thebigdavec.googlepages.com
@ dogfin:
not *shure*, but blender can import SVGs and make curves of them...
AND, you can render the svg extra large, to get a nice hires texture of it
@ formats: ANY
Ok, that's too much, I know...
Another thing is: doesn't indigo only allow ONE way of using sphereal format?
- btw, Dave, could you resend me the HDRi? I think, I lost it, somewhere in the depth of my computer...
not *shure*, but blender can import SVGs and make curves of them...
AND, you can render the svg extra large, to get a nice hires texture of it

@ formats: ANY

Ok, that's too much, I know...
Another thing is: doesn't indigo only allow ONE way of using sphereal format?
- btw, Dave, could you resend me the HDRi? I think, I lost it, somewhere in the depth of my computer...

- deltaepsylon
- Posts: 417
- Joined: Tue Jan 09, 2007 11:50 pm
-
- Posts: 517
- Joined: Sun Mar 04, 2007 6:20 am
- Location: Stuttgart, Germany
Who is online
Users browsing this forum: No registered users and 20 guests