"Tuscany"
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"Tuscany"
Hi there,
I downloaded Holger Schömann's beautiful Tuscany scene and rendered it with Indigo and Cindigo.
Link to the scene: http://www.cg-guide.com/index.php?action=tuscany
It was a little bit of work to translate all the Cinema 4D-shaded materials to plain texures, but in the end Cindigo did the rest; no material is customized.
Slight postwork in Photoshop like blooming, sky color grading etc., nothing major.
Hope you like it!
I downloaded Holger Schömann's beautiful Tuscany scene and rendered it with Indigo and Cindigo.
Link to the scene: http://www.cg-guide.com/index.php?action=tuscany
It was a little bit of work to translate all the Cinema 4D-shaded materials to plain texures, but in the end Cindigo did the rest; no material is customized.
Slight postwork in Photoshop like blooming, sky color grading etc., nothing major.
Hope you like it!
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- zeitmeister
- Posts: 2010
- Joined: Tue Apr 22, 2008 4:11 am
- Location: Limburg/Lahn, Germany
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- zeitmeister
- Posts: 2010
- Joined: Tue Apr 22, 2008 4:11 am
- Location: Limburg/Lahn, Germany
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- zeitmeister
- Posts: 2010
- Joined: Tue Apr 22, 2008 4:11 am
- Location: Limburg/Lahn, Germany
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I gave it a try, but failed quite quickly, because Indigo doesn't support blended mats with displacement :/
So I did a REQ
Converting such scenes to a Indigo export format in a Exporter is quite benchmark for these, and quite nice to find bugs and check out the workflow if there is any space for improvements...
This one seems to need quite much texture baking :/
So I did a REQ
Converting such scenes to a Indigo export format in a Exporter is quite benchmark for these, and quite nice to find bugs and check out the workflow if there is any space for improvements...
This one seems to need quite much texture baking :/
polygonmanufaktur.de
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Hehe, that's why I said I spent a little time on the textures. ^^
My very basic workflow: I opened every material in a new window, made a screenshot, opened this in photoshop and tried to achieve a very similar result there. Then I replaced the layered shader in every material with the new texture.
It took me about 1-2 hours... but this was the only way to get the materials to be ranslated to Indigo-materials.
My very basic workflow: I opened every material in a new window, made a screenshot, opened this in photoshop and tried to achieve a very similar result there. Then I replaced the layered shader in every material with the new texture.
It took me about 1-2 hours... but this was the only way to get the materials to be ranslated to Indigo-materials.
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