Simple bulb

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mrmoose
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Simple bulb

Post by mrmoose » Fri Sep 01, 2006 4:22 am

On SubdivisionModeling forum there is a little rendering challange: a bulb.

I downloaded the model provided, imported in Cinema4D and exported in Indigo format. Rendertime = 4 hours with 3 networked PC. As you can see there's a little geometry error... pardon :oops:

Here's the image, mrmoose :)
Image

ryjo
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Post by ryjo » Fri Sep 01, 2006 4:30 am

It looks very realistic :shock:

yponomos
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Post by yponomos » Fri Sep 01, 2006 5:17 am

absolutely real! :shock:

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psor
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Post by psor » Fri Sep 01, 2006 5:19 am

Mr. ... Mr. .... mrmoose!!!!111 :P :D :D :D ;)

This is such a cool rendering! Gorgeous! 8)


take care
psor

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mzungu
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Post by mzungu » Fri Sep 01, 2006 6:04 am

This, one could easily be mistaken for a photo. If you hadn't mentioned the error, I wouldn't have noticed it. Fantastic! (You entered it in the challenge, right? And it won first place, right? :D )
-mzungu
"The fear of the Lord is the beginning of wisdom" - Solomon

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tungee
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Post by tungee » Fri Sep 01, 2006 8:42 am

great!

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manitwo
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Post by manitwo » Fri Sep 01, 2006 9:07 am

:shock: mrmoose is always good for a suprise :wink:

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Kosmokrator
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Post by Kosmokrator » Fri Sep 01, 2006 9:34 pm

yeeeaa very cool n real stuff!nice man.....
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OnoSendai
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Post by OnoSendai » Fri Sep 01, 2006 9:40 pm

Very nice,
needs some DOF tho :)

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mrmoose
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Post by mrmoose » Fri Sep 01, 2006 10:31 pm

Ono-Sendai wrote:Very nice,
needs some DOF tho :)
As always you are right nik, but i'm not still able to calibrate it very well... :oops:

Thanks everybody :D

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psor
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Post by psor » Sat Sep 02, 2006 12:23 am

@mrmoose

Maybe this will help you a bit to get the DOF right. ;o))

Cambridge in Colour ==> DOF Tutorial


take care
psor

ryjo
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Post by ryjo » Sat Sep 02, 2006 12:40 am

One thing to remember when reading about DOF is that Indigo does not use the same format for aperture as a camera does. For a camera when you set an aperture of f/4 this means that "the aperture opening has a diameter of the focal length divided by 4". Indigo uses radius, not diameter so the conversion between camera and Indigo aperture becomes:

indigo_aperture_radius = sensor_lens_dist / camera_aperture / 2

/ryjo
Last edited by ryjo on Sat Sep 02, 2006 1:12 am, edited 1 time in total.

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psor
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Post by psor » Sat Sep 02, 2006 1:04 am

Thanx ryjo, this addition is much appreciated! :D :D ;)


take care
psor

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Camox
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Post by Camox » Sat Sep 02, 2006 3:43 am

100% realistically, would like to be able also ! :wink:

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blueplanetdesign
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Post by blueplanetdesign » Sat Sep 02, 2006 10:14 am

Really great render mrmoose. Terrific.

Can you tell me which hdr you used in the scene?
I'd like to try to replicate the look myself.

bpd

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