Show off your final renders
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mrmoose
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by mrmoose » Fri Sep 01, 2006 4:22 am
On
SubdivisionModeling forum there is a little rendering challange: a bulb.
I downloaded the model provided, imported in Cinema4D and exported in Indigo format. Rendertime = 4 hours with 3 networked PC. As you can see there's a little geometry error... pardon
Here's the image, mrmoose

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ryjo
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by ryjo » Fri Sep 01, 2006 4:30 am
It looks very realistic

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yponomos
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by yponomos » Fri Sep 01, 2006 5:17 am
absolutely real!

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psor

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by psor » Fri Sep 01, 2006 5:19 am
Mr. ... Mr. .... mrmoose!!!!111
This is such a cool rendering! Gorgeous!
take care
psor
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mzungu
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by mzungu » Fri Sep 01, 2006 6:04 am
This, one could easily be mistaken for a photo. If you hadn't mentioned the error, I wouldn't have noticed it. Fantastic! (You entered it in the challenge, right? And it won first place, right?

)
-mzungu
"The fear of the Lord is the beginning of wisdom" - Solomon
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tungee
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by tungee » Fri Sep 01, 2006 8:42 am
great!
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manitwo
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by manitwo » Fri Sep 01, 2006 9:07 am

mrmoose is always good for a suprise

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Kosmokrator
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by Kosmokrator » Fri Sep 01, 2006 9:34 pm
yeeeaa very cool n real stuff!nice man.....
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OnoSendai

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by OnoSendai » Fri Sep 01, 2006 9:40 pm
Very nice,
needs some DOF tho

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mrmoose
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by mrmoose » Fri Sep 01, 2006 10:31 pm
Ono-Sendai wrote:Very nice,
needs some DOF tho

As always you are right nik, but i'm not still able to calibrate it very well...
Thanks everybody

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psor

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by psor » Sat Sep 02, 2006 12:23 am
@mrmoose
Maybe this will help you a bit to get the DOF right. ;o))
Cambridge in Colour ==> DOF Tutorial
take care
psor
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ryjo
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by ryjo » Sat Sep 02, 2006 12:40 am
One thing to remember when reading about DOF is that Indigo does not use the same format for aperture as a camera does. For a camera when you set an aperture of f/4 this means that "the aperture opening has a diameter of the focal length divided by 4". Indigo uses radius, not diameter so the conversion between camera and Indigo aperture becomes:
indigo_aperture_radius = sensor_lens_dist / camera_aperture / 2
/ryjo
Last edited by
ryjo on Sat Sep 02, 2006 1:12 am, edited 1 time in total.
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psor

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by psor » Sat Sep 02, 2006 1:04 am
Thanx ryjo, this addition is much appreciated!
take care
psor
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Camox

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by Camox » Sat Sep 02, 2006 3:43 am
100% realistically, would like to be able also !

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blueplanetdesign
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by blueplanetdesign » Sat Sep 02, 2006 10:14 am
Really great render mrmoose. Terrific.
Can you tell me which hdr you used in the scene?
I'd like to try to replicate the look myself.
bpd