Scatter editor test: Forest

Show off your final renders
User avatar
Antonis777
Posts: 95
Joined: Mon Jan 09, 2012 3:11 am

Scatter editor test: Forest

Post by Antonis777 » Wed Feb 04, 2015 3:56 am

Clearing in a forest
Attachments
Forest.jpg

User avatar
Oscar J
1st Place Winner
Posts: 2195
Joined: Sat Mar 31, 2012 3:47 am
Location: Gothenburg, Sweden
3D Software: Blender

Re: Scatter editor test: Forest

Post by Oscar J » Wed Feb 04, 2015 5:55 am

Wow! You attention to detail is really paying off here. Would love to see this in higher resolution. :shock:

User avatar
CTZn
Posts: 7240
Joined: Thu Nov 16, 2006 4:34 pm
Location: Paris, France

Re: Scatter editor test: Forest

Post by CTZn » Wed Feb 04, 2015 9:12 am

lovely render Antoni's !
obsolete asset

User avatar
Antonis777
Posts: 95
Joined: Mon Jan 09, 2012 3:11 am

Re: Scatter editor test: Forest

Post by Antonis777 » Thu Feb 05, 2015 7:31 am

Thanks guys! l hope also to see it in higher resolution, but I have demo version.!

User avatar
Pibuz
1st Place 100
Posts: 2646
Joined: Tue Dec 11, 2007 7:58 am
Location: Padua, Italy
3D Software: SketchUp

Re: Scatter editor test: Forest

Post by Pibuz » Sun Feb 08, 2015 2:36 am

That is amazing, congrats Antonis!
Is the sun flare added in post-production?

User avatar
Antonis777
Posts: 95
Joined: Mon Jan 09, 2012 3:11 am

Re: Scatter editor test: Forest

Post by Antonis777 » Sun Feb 08, 2015 4:00 am

No it's aperture diffraction effect in which I used two pictures, one as aperture and one for obstacle map. The only thing I did in post pro is a little increase with lens flare effect of Photoshop at 30%. Here's the raw render.
Attachments
1.jpg

User avatar
Pibuz
1st Place 100
Posts: 2646
Joined: Tue Dec 11, 2007 7:58 am
Location: Padua, Italy
3D Software: SketchUp

Re: Scatter editor test: Forest

Post by Pibuz » Sun Feb 08, 2015 4:01 am

Even more amazing 8) Great test and render!

User avatar
Antonis777
Posts: 95
Joined: Mon Jan 09, 2012 3:11 am

Re: Scatter editor test: Forest

Post by Antonis777 » Sun Feb 08, 2015 4:06 am

Thanks a lot..!

User avatar
Oscar J
1st Place Winner
Posts: 2195
Joined: Sat Mar 31, 2012 3:47 am
Location: Gothenburg, Sweden
3D Software: Blender

Re: Scatter editor test: Forest

Post by Oscar J » Sun Feb 08, 2015 11:04 am

Wow, nice glare! I was so sure it was post-prod. You should do more of this nature stuff! :D

Oh, and the devs are usually helpful if you want something rendered clean and high-res. This render sure deserves it.

User avatar
Antonis777
Posts: 95
Joined: Mon Jan 09, 2012 3:11 am

Re: Scatter editor test: Forest

Post by Antonis777 » Sun Feb 08, 2015 1:35 pm

Oscar J wrote:Wow, nice glare! I was so sure it was post-prod. You should do more of this nature stuff! :D

Oh, and the devs are usually helpful if you want something rendered clean and high-res. This render sure deserves it.
Thank you again for your comments! I' ll put the scene if anyone cares to use it..! And one last thing. I noticed that if your camera faces directly the sun, the level of brightness decreases a lot. For example I put reinhard prescale at about 30. Don't know if this is a feature of Indigo, or a bug. here are the examples.
Attachments
Image 1.jpg
Image 2.jpg

User avatar
Antonis777
Posts: 95
Joined: Mon Jan 09, 2012 3:11 am

Re: Scatter editor test: Forest

Post by Antonis777 » Sun Feb 08, 2015 2:01 pm

Is there a mb upload limit? I am trying to upload my scene in skp 14 mb and zip 9.6 mb format and nothing happens...

User avatar
Pibuz
1st Place 100
Posts: 2646
Joined: Tue Dec 11, 2007 7:58 am
Location: Padua, Italy
3D Software: SketchUp

Re: Scatter editor test: Forest

Post by Pibuz » Sun Feb 08, 2015 9:18 pm

..never fiddled around with the Reinhard settings: I always found them not so user friendly compared to the standard camera settings. You should try! So many things will come to be more clear you'll see :lol: 8)

User avatar
Antonis777
Posts: 95
Joined: Mon Jan 09, 2012 3:11 am

Re: Scatter editor test: Forest

Post by Antonis777 » Sun Feb 08, 2015 10:18 pm

I agree with that, but the same thing happens with camera settings also..!

FakeShamus
Posts: 509
Joined: Wed May 02, 2007 11:34 am

Re: Scatter editor test: Forest

Post by FakeShamus » Mon Feb 09, 2015 2:15 am

That darkening shouldn't happen with camera or linear tonemapping.

User avatar
CTZn
Posts: 7240
Joined: Thu Nov 16, 2006 4:34 pm
Location: Paris, France

Re: Scatter editor test: Forest

Post by CTZn » Mon Feb 09, 2015 8:09 am

because the Reinhard tonemappng will adapt the exposure in order to receive a constant energy, sort of. Other types have a more controllable output indeed.
obsolete asset

Post Reply
23 posts

Who is online

Users browsing this forum: No registered users and 2 guests