
Very cool thread, looking forward to seeing more of your renders!
This is really cool. Thanks for posting it here. I really like the structure of the noise. Keep up the good work!yonosoy wrote:Hi silverwings.
So many thanks for share the scene. Wonderful!
Trying to push the test further... I play with the volume, ISL from scratch. Not homogeneus and not uniform medium.
The picture is taken from v3.8. This means that the material of the mirrors is not the same (I aproximate your definition with an exponent value of a million, that is the maximum value posible). 15 h of rendering for 4000 spp over 24 threads of 2,6 Ghz. Still not perfect; I will let it render other 10 hours. The speed decrease until about a quarter of the original scene.
The development is from the exr output (photoshop and after effects).
I feel that this is the correct place for the picture. Hope you like it.
Tomorrow I will update the result over the same picture.
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