Show off your final renders
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zsouthboy
- Posts: 1395
- Joined: Fri Oct 13, 2006 5:12 am
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by zsouthboy » Mon Apr 30, 2007 3:05 am
Uh... What are you talking about?
Hit "a" in blender, then hit "r".
Hit "x" or "y" to rotate across that axis.
Done. The camera stays put in relation to the scene.
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StompinTom

- Posts: 1828
- Joined: Mon Sep 04, 2006 3:33 pm
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by StompinTom » Mon Apr 30, 2007 5:21 am
think about it in real life. would you rather take your photo studio and rotate it on a huge hydraulic jack, or would you rather just adjust your tripod? which is easier to do?
same idea.
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CTZn
- Posts: 7240
- Joined: Thu Nov 16, 2006 4:34 pm
- Location: Paris, France
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by CTZn » Mon Apr 30, 2007 8:26 am
The comparison is pointless, group your scene and rotate the group !
obsolete asset
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DaveC
- Posts: 596
- Joined: Mon Sep 11, 2006 12:20 am
- Location: The Tottenham, London, UK
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Contact:
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by DaveC » Mon Apr 30, 2007 8:38 am
That's what I said. Select the whole scene and rotate it. Job done! Wow, this is getting dragged out!

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Kram1032
- Posts: 6649
- Joined: Tue Jan 23, 2007 3:55 am
- Location: Austria near Vienna
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by Kram1032 » Mon Apr 30, 2007 9:04 am
yup

sorry to start that... (Or at least blowing up the fire...)